When calling C functions from Go using cgo, it is often necessary to pass pointers to Go slices as arguments. However, this can be challenging as Go slices are not directly compatible with C arrays.
To address this issue, it is necessary to allocate the array in C memory and pass a pointer to that array to the C function. This ensures that the C function can modify the array and return it back to Go.
Here's an example that demonstrates how to allocate an array in C and pass a pointer to it from a Go slice:
// C function signature: int f(int *count, char ***strs) import "C" func go_f(strs []string) int { count := len(strs) c_count := C.int(count) // Allocate an array in C memory to store the strings cArray := C.malloc(C.size_t(c_count) * C.size_t(unsafe.Sizeof(uintptr(0)))) // Convert the C array to a Go array so we can access its elements a := (*[1<<30 - 1]*C.char)(cArray) // Copy the Go strings into the C array for index, value := range strs { a[index] = C.CString(value) } // Call the C function with a pointer to the C array err := C.f(&c_count, (***C.char)(unsafe.Pointer(&cArray))) // Free the C array C.free(cArray) return int(err) }
By allocating the array in C memory, the C function can modify its contents and the changes will be propagated back to the Go slice when the C function returns.
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