A long-held belief among programmers is that integer calculations are inherently faster than floating-point calculations. However, this assumption may no longer hold for modern multi-core processors.
To assess the relative speed of integer and floating-point calculations on various CPU architectures, let's delve into some data:
64-bit Intel Xeon X5550 @ 2.67GHz, gcc 4.1.2 -O3:
short add/sub: 1.005460 [0] short mul/div: 3.926543 [0] long add/sub: 0.000000 [0] long mul/div: 7.378581 [0] long long add/sub: 0.000000 [0] long long mul/div: 7.378593 [0] float add/sub: 0.993583 [0] float mul/div: 1.821565 [0] double add/sub: 0.993884 [0] double mul/div: 1.988664 [0]
32-bit Dual Core AMD Opteron(tm) Processor 265 @ 1.81GHz, gcc 3.4.6 -O3:
short add/sub: 0.553863 [0] short mul/div: 12.509163 [0] long add/sub: 0.556912 [0] long mul/div: 12.748019 [0] long long add/sub: 5.298999 [0] long long mul/div: 20.461186 [0] float add/sub: 2.688253 [0] float mul/div: 4.683886 [0] double add/sub: 2.700834 [0] double mul/div: 4.646755 [0]
These results show that, on these architectures, the performance gap between integer and floating-point operations is relatively small. In some cases, floating-point calculations can even be faster than integer operations, particularly for longer data types like 'long long'.
Several factors influence the performance of floating-point and integer calculations:
To accurately test the performance of floating-point and integer calculations on a specific target hardware, use the following steps:
While integer calculations were once significantly faster than floating-point calculations, that gap has closed significantly on modern hardware. Superscalar architecture, dedicated FPUs, and efficient floating-point libraries have made floating-point operations comparable in speed to integer operations. Therefore, it's essential to evaluate the specific hardware and workload before assuming that integer calculations are inherently faster.
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