Problem:
When parsing websocket data in JSON format, users may encounter errors due to nested encoded JSON strings that violate JSON syntax. For instance, the string value of a "text" field may contain HTML entities like "" and "<", causing the decoder to fail.
Solution:
To handle nested encoded strings in JSON, the application must decode the data in two steps:
Here's an example code snippet demonstrating this approach:
type main struct { Name string `json:"name"` Args []string `json:"args"` } type arg struct { Method string `json:"method"` Params par `json:"params"` } type par struct { Channel string `json:"channel,omitempty"` Name string `json:"name,omitempty"` NameColor string `json:"nameColor,omitempty"` Text string `json:"text,omitempty"` Time int64 `json:"time,omitempty"` } // Input JSON string str := `{"name":"message","args":["{\"method\":\"chatMsg\",\"params\":{\"channel\":\"channel\",\"name\":\"name\",\"nameColor\":\"B5B11E\",\"text\":\"https://play.spotify.com/browse\",\"time\":1455397119}}"]}` var m main if err := json.Unmarshal([]byte(str), &m); err != nil { log.Fatal(err) } var args arg if err := json.Unmarshal([]byte(m.Args[0]), &args); err != nil { log.Fatal(err) }In this example, the first pass is performed by decoding the outer JSON string into the main struct, which contains the "name" and "args" fields. The "args" field is then parsed as a separate JSON string in the second pass, removing the HTML entities and restoring it to a valid arg object. This approach ensures that all JSON data is correctly processed and errors are avoided.
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