Understanding the Role of the Asterisk in Go
The Go programming language employs the asterisk (*) to perform several critical operations. These include denoting pointers to variables, facilitating indirect assignments, and enabling pointer dereferencing.
Pointers and Indirect Assignments
In the example code provided:
s := "hello" var p *string = &s
The asterisk '', when used before a type (string), declares a pointer to that type. In this case, 'p' becomes a memory address pointing to the string 's'.
The assignment 'p = &s' uses the '&' operator to take the address of 's' and store it in 'p'. This establishes a connection between 'p' and 's', where changes made through one will reflect in the other.
Pointer Dereferencing
The asterisk '*', when used before a variable or expression, provides access to the value it points to. For instance:
*p = "ciao"
In this line, the asterisk before 'p' dereferences the pointer and assigns the value "ciao" to the string that 'p' points to. This indirect assignment modifies the original string 's'.
References
The ampersand '&' operator can also be seen in the provided code, serving a distinct purpose.
&s
When prefixed to a variable or expression, '&' returns a reference to it. In this instance, '&s' provides a way to obtain the memory address of the string 's'.
So, while the asterisk '*' is primarily involved in pointer creation and dereferencing, the ampersand '&' facilitates the generation of references.
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