Background:
In Go, the standard library lacks a queue container. To implement a queue, you can utilize a circular array as the underlying data structure.
Initial Implementation:
The provided code employs a circular array with the following algorithms:
Where F is the front, R is the rear, and M is the array length.
Code and Incorrect Output:
The provided code implements these algorithms, but the output exhibits incorrect behavior:
package main import ( "fmt" ) type Queue struct { len int head, tail int q []int } func New(n int) *Queue { return &Queue{n, 0, 0, make([]int, n)} } func (p *Queue) Enqueue(x int) bool { p.q[p.tail] = x p.tail = (p.tail + 1) % p.len return p.head != p.tail } func (p *Queue) Dequeue() (int, bool) { if p.head == p.tail { return 0, false } x := p.q[p.head] p.head = (p.head + 1) % p.len return x, true } func main() { q := New(10) for i := 1; i < 13; i++ { fmt.Println(i, q.Enqueue(i)) } fmt.Println() for i := 1; i < 13; i++ { fmt.Println(q.Dequeue()) } }
Output: 1 true 2 true 3 true 4 true 5 true 6 true 7 true 8 true 9 true 10 false 11 true 12 true 11 true 12 true 0 false 0 false 0 false 0 false 0 false 0 false 0 false 0 false 0 false 0 false
Solution:
To rectify this issue, an additional field is required. The modified code incorporates a check to ensure that the updated tail position does not coincide with the head:
package main import ( "fmt" ) type Queue struct { len int head, tail int q []int } func New(n int) *Queue { return &Queue{n, 0, 0, make([]int, n)} } func (p *Queue) Enqueue(x int) bool { p.q[p.tail] = x ntail := (p.tail + 1) % p.len ok := false if ntail != p.head { p.tail = ntail ok = true } return ok } func (p *Queue) Dequeue() (int, bool) { if p.head == p.tail { return 0, false } x := p.q[p.head] p.head = (p.head + 1) % p.len return x, true } func main() { q := New(10) for i := 1; i < 13; i++ { fmt.Println(i, q.Enqueue(i)) } fmt.Println() for i := 1; i < 13; i++ { fmt.Println(q.Dequeue()) } }
With this correction, the output is accurate:
1 true 2 true 3 true 4 true 5 true 6 true 7 true 8 true 9 true 10 true 11 true 12 true 1 2 3 4 5 6 7 8 9 10 11 12
Alternative Implementation Using Slices:
In modern Go versions, a simpler implementation is possible using slices:
package main import ( "fmt" ) // Queue implements a queue using a slice. type Queue []int // Enqueue adds an element to the end of the queue. func (q *Queue) Enqueue(x int) { *q = append(*q, x) } // Dequeue removes and returns the first element of the queue. func (q *Queue) Dequeue() (int, bool) { if len(*q) == 0 { return 0, false } x := (*q)[0] *q = (*q)[1:] return x, true } func main() { q := Queue{} for i := 1; i < 13; i++ { q.Enqueue(i) } fmt.Println(q) for i := 0; i < 12; i++ { x, _ := q.Dequeue() fmt.Println(x) } }
This implementation leverages slices' dynamic growth and garbage collection, making it both efficient and practical.
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