Not all cards are in Pokémon TCG Pocket created equal, and you don’t have an equal chance to pull each one. There are a whopping Eight levels of rarity that you can find in each pack, with odds as low as 0.65% of you finding the card you’re looking for. We’ll break down the different kinds of rarity, which cards are the hardest to find, and what your odds of pulling a rare card in each booster pack.
There are different levels of rarity in TCG Pocket that affect your chance of getting each card. Here are all the levels of rarity and what they mean. To check the rarity of a particular card, you can look at its bottom left.
One-diamond rarity cards are mostly basic Pokémon in each deck, excluding things like full-art or EX cards. Sometimes, first-stage Pokémon can have just one-diamond rarity, such as Metapod or Heliolisk. Three cards from each pack (excluding rare ‘God’ packs) are guaranteed to have a one-diamond rarity.
Two-diamond rarity cards are mostly first-stage Pokémon, but they also include some basic Pokémon that don’t evolve, like Lickitung. This is also where the trainer cards can be found. Only two out of your five cards per pack have a chance at two-diamond rarity. You have a 96% chance of at least one of these appearing per pack.
Three-diamond rarity cards are usually second-stage Pokémon or single-stage hard hitters. This is also where cards with abilities are found, excluding Cloyster, which is of two-diamond rarity. Notable cards include Gardevoir, Dragonite, and Pidgeot. There are just two cards that can have a three-diamond rarity per pack, and the chance of you getting at least one is just 24%.
These are EX cards that do not feature full-art designs. Two cards in each pack have a small chance of being of four-diamond rarity. You have an 8% chance of finding at least one of these per pack. Cards of this rarity or above are considered ‘pulls’.
Full-art cards of non-EX Pokémon are given a one-star rating. Two cards have a small chance of being one-star per pack. The chance of finding at least one-star card per pack is 12.6%.
Two-star cards include full-art trainer and EX cards, as well as the rainbow rare full-art EX cards. Two cards have a chance of being two-star rarity, with a 2.5% chance of finding at least one per pack.
These are the immersive full-art cards, and there is just one kind per booster pack. There is a 1.1% chance of finding at least one per pack.
Crown rarity cards are the gold cards you can find. You have two chances of finding one of these as well, and you have a 1.6% chance of grabbing at least one.
The chance of you finding at least one ‘pull’ (a card of four-diamond rarity or above) is 24% per pack you open, excluding God packs.
A God pack is the fan name for what TCG Pocket calls a rare pack. You have a 0.05% chance of getting a God pack, but every card inside will be a one-star rarity of above.
Read more: Pokémon TCG Pocket: Best cards in the game
If you are looking for a specific card, we’ve broken down the odds of you finding each one. Rare cards are only available in certain booster packs. We have the odds for every card of four-diamond rarity or above right here. Each percentage represents the chance of finding at least one of each card in one pack.
Read more: Pokémon TCG Pocket best booster pack: the cards you need from each
0.065%
0.25%
1.115%
1.602%
1.666%
0.065%
0.25%
1.115%
1.602%
1.666%
0.065%
0.27%
1.115%
1.602%
1.666%
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