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/MD vs /MT: Which C Runtime Linking Option is Right for You?

Linda Hamilton
Release: 2024-11-19 07:24:02
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/MD vs /MT: Which C Runtime Linking Option is Right for You?

Choosing Between /MD and /MT: Demystifying C Runtime Linking in Visual Studio

In Visual Studio's compilation process, the choice between /MD and /MT is crucial for determining how your code interacts with the C runtime library. Let's explore the advantages and implications of each option:

Dynamic Linking with /MD

Pros:

  • System updates: Your application benefits from any updates or security patches applied to the runtime.
  • Smaller executable size: The runtime is not embedded in your .exe, making it more portable.
  • Reduced RAM consumption: The code segment of a DLL is shared among active processes, minimizing memory usage.

Cons:

  • Exposure to unexpected updates: Your code might behave differently after system runtime updates.
  • Potential for third-party conflicts: Binary-only libraries built with different runtime options may cause issues when linked statically with a main application using /MT.

Static Linking with /MT

Pros:

  • Improved performance: Statically linking the runtime reduces runtime-environment dependency on the system (potentially improving performance).

Cons:

  • Larger executable size: The runtime library is embedded in your executable, increasing its size.
  • Limited compatibility: Code built with /MT might struggle to interface with third-party libraries linked against different runtime options.
  • Potential third-party issues: Statically linked runtime libraries can create conflicts if they are included multiple times or are of different versions.

Which Option to Choose?

The choice between /MD and /MT depends on your specific requirements:

  • If you prioritize system updates and portability, /MD is recommended.
  • If you need maximum performance and prefer to avoid third-party library conflicts, /MT is a better option.

The vast majority of developers typically use /MD, as it offers a balance of flexibility, compatibility, and ease of use.

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