Thread Safety When Accessing Struct Members in Go
It's a common practice in Go to use goroutines for concurrent execution. However, one potential concern is the safety of accessing shared data from multiple goroutines. This article explores the specifics of thread safety when accessing different members of a struct in Go.
Background
In Go, structs are value types, meaning copies of structs are passed around by value rather than reference. This implies that if multiple goroutines access the same struct, each goroutine will have its own copy of the data.
Consider the following code:
type Apple struct { color string size uint } func main() { apple := &Apple{} go func() { apple.color = "red" }() go func() { apple.color = "green" }() }
In this example, the apple variable is a pointer to an Apple struct. Two goroutines are created, and each goroutine attempts to modify the color field of the apple struct. Since each goroutine modifies a different field (color and size), it may seem that such code is safe.
Thread Safety Considerations
The answer to the question of whether it is safe to write to different struct members without synchronization (e.g., chan or sync.Mutex) is yes. However, it is essential to clarify a few nuances:
Conclusion
Accessing different members of a struct in Go from different goroutines is generally safe, but it is essential to be aware of the potential performance implications and the importance of protecting the struct pointer from concurrent modifications.
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