Home > Backend Development > C++ > How Can I Overcome the Challenge of Casting void* to a Member Function Pointer in C ?

How Can I Overcome the Challenge of Casting void* to a Member Function Pointer in C ?

Linda Hamilton
Release: 2024-10-30 08:17:27
Original
500 people have browsed it

How Can I Overcome the Challenge of Casting void* to a Member Function Pointer in C  ?

Casting Challenges: void* to Member Function Pointer

In the pursuit of an easy-to-use C object binding library for Lua, the task of casting between void* and pointer to member function emerges as a formidable obstacle. While leveraging GCC 4.4, developers encounter the following dilemma:

<code class="cpp">void (T::*method)(int, int) = reinterpret_cast<void (T::*)(int, int)>(lua_touserdata(L, lua_upvalueindex(1)));</code>
Copy after login

Herein lies the crux of the issue. GCC unequivocally disapproves of attempts to directly cast void* to a pointer to member function, as evident from its vehement complaints.

Unlocking the Solution: Unveiling Member Function Wrappers

The key to circumventing this casting impasse rests in the realization that pointers-to-members cannot be seamlessly converted to void* or any conventional pointer types. Unlike typical pointers, which directly reference memory locations, pointers-to-members encapsulate more intricate details, necessitating an alternative approach.

The solution, as proposed by experienced C programming aficionados, involves embracing the concept of member function wrappers. By wrapping the member function within a standard function that takes the object as its inaugural argument, we unlock the ability to wield reinterpret_cast to transform void* into the desired function pointer.

An Illustrative Code Refactoring

To illustrate the power of this technique, consider the following revised version of the aforementioned function:

<code class="cpp">template <class T>
int call_int_function(lua_State *L) 
{
    void (*method)(T*, int, int) = reinterpret_cast<void (*)(T*, int, int)>(lua_touserdata(L, lua_upvalueindex(1)));
    T *obj = reinterpret_cast<T *>(lua_touserdata(L, 1));
   method(obj, lua_tointeger(L, 2), lua_tointeger(L, 3));
   return 0;
}</code>
Copy after login

By adopting this modified approach, we effectively sidestep the issue of casting between void* and pointer to member function, enabling us to reap the benefits of seamless Lua object binding without encountering any casting pitfalls.

The above is the detailed content of How Can I Overcome the Challenge of Casting void* to a Member Function Pointer in C ?. For more information, please follow other related articles on the PHP Chinese website!

source:php.cn
Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn
Latest Articles by Author
Popular Tutorials
More>
Latest Downloads
More>
Web Effects
Website Source Code
Website Materials
Front End Template