In Go, a common requirement is to have a function that operates on data of different types. Take, for example, a function that counts the number of elements in a slice of a particular type. How can one design this function to handle any type of data, not just the specific type it was initially designed for?
One approach is to use interfaces, which are essentially contracts defining a set of methods that a type must implement to conform to the interface. By using interfaces as method parameters, we can write generic functions that can work with any type that implements the required interface.
Consider the following example, where we aim to create a generic Count function that counts the number of elements in a slice:
<code class="go">func Count[T any](s []T) int { return len(s) }</code>
Using generics like this, we can pass slices of any type to Count, allowing it to count elements dynamically based on the input type.
Furthermore, we can utilize interfaces to implement generic methods for specific tasks. For instance, we may define an Identifiable interface with a GetID method and create a generic FindByID function that searches for an element within a slice based on its ID value, regardless of the actual type of the slice elements:
<code class="go">type Identifiable interface { GetID() int } func FindByID[T Identifiable](s []T, id int) *T { for i, v := range s { if v.GetID() == id { return &s[i] } } return nil }</code>
By incorporating interfaces and generics, we gain the power to create functions that are highly flexible and can operate effectively on data of various types.
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