In your scenario where you're using standard libraries in class definitions and program files, the question arises about the best practice for handling namespaces.
Placing using namespace std; in header files is generally not recommended because it can lead to namespace pollution and potential clashes with other namespaces. By introducing the standard namespace into the header file, you're essentially allowing all its identifiers to be available globally. This can make it difficult to track or debug issues related to namespace collisions.
A more preferred practice is to use fully qualified identifiers (e.g., std::string, std::fstream) when referring to standard library elements. This explicitly specifies the namespace of each identifier, reducing the risk of ambiguity and conflicts.
Yes, to use the string object, you need the std namespace because it declares this type. By fully qualifying the identifier as std::string, you're clearly indicating that the string object belongs to the standard namespace.
Using using namespace std; across multiple files (specification, implementation, and program) does indeed layer the namespaces on top of each other. This means that if you declare variables with the same name in different files, the compiler may have difficulty determining their scope and cause conflicts.
In your example, the "clearest" way to describe the function and adhere to industry standards is to use fully qualified identifiers in all files. This explicitly specifies the intent and avoids potential namespace clashes.
For further understanding of namespaces, refer to these resources:
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