The career choice of Rachel mobile game makes many new players confused and don’t know how to choose. In order to help everyone quickly locate a suitable career, PHP editor Zimo specially brings a career recommendation guide for novices. This article will introduce in detail the characteristics, advantages and gameplay of each profession to help you find the profession that best suits you. Please read on to get first-hand information on career choices and start Rachel's adventure!
What is the best profession to choose for Rachel? Four major profession recommendations
A brief introduction to the professions in the game: Death Ranger, Ice Priestess, King of Beasts, Guard Knight and Puppet Operator. The first three professions are available at the beginning, and the last two need to reach the peak level to reach the specified level (400/950) to unlock or unlock the 88/188 gift pack. For people without special feelings and hobbies, the three professions of warrior, mage, and hunter are enough. Each profession has its own unique style, but the way to open it is different. Some people like to be reckless, while others like to show off their skills.
Death Ranger
Death Ranger is a hunter, ranger, and shooter. The characteristics of hunters are that they can clear the base quickly, have high mobility, have many output skills and can also suck blood. The professions in the game not only have skills, but also more importantly, talent trees. Dozens of different play styles can be combined through the disk-shaped talent trees. There are dozens of ultimate skills in the game alone.
I personally don’t recommend the trap style for level 1-20 death rangers. Because in the upgrade process, the faster the better, and the trap flow cannot exert its maximum effect in the early and mid-term, and it is slower to take shape. I chose the continuous output route and invested most of my talent points into attack talents, such as final damage bonus, basic attack bonus, and attack power. As for the selection of skills, they are all offensive skills.
Three consecutive shots and the shadow of death give the hunter a good AOE ability, and it is a burst AOE. The knockback effect of three consecutive shots at critical moments and the invincible frame of the Shadow of Death can provide some unexpected life-saving effects; while multi-shot is a continuous output skill in the face of a large number of monsters. After clicking on the critical hit talent, it will It has become one of the main filling skills and is very useful for clearing monsters. Dodge naturally increases movement speed, which saves some time for running maps.
Priestess of Ice
The Priestess of Ice is the mage. The output of the mage is no less than that of the hunter. In some cases, it can even be higher than the output of the hunter. At the same time, it is also a very elegant existence. The transition experience of the mage in the early and mid-term is relatively poor compared to the other two professions, but I believe that the mage after all skills are unlocked is still very exciting to play. Moreover, the skills unlocked by the mage in the early stage are not as good as imagined. Some skills also require familiarity with skills, ballistic and orbit prediction, etc.
Skill recommendations:
1. Flashing: short CD, used on the go. It is also a means of evasion when necessary. Another freezing skill can be considered, but its universality is not as good as flickering. At the same time, flickering is also one of the major styles of mages in the later period, relying on constant flashing to cause damage;
2. Freezing Bullets: The core skill of another major style of mages. 6 bullets, high damage, continuous skill, more convenient to use.
3. Frost: Control and AOE skills, combined with the subsequent ice blockade and ice rain forming skills COMBO, can cause considerable damage.
4. Ice Blockade/Ice Rain: Personally, I prefer Ice Blockade. Not only does it cause high damage, it can also ignore the hegemony. Compared with Ice Rain, its universality is not high. Bingyu has a wider range of applications, so this choice is a matter of opinion.
King of Fighting Beasts
Warrior, he is also the "wild man" profession I just mentioned. He has a high error tolerance rate and is known as a desperate Saburo. In terms of refreshing and striking feeling, he is the right choice.
Skill recommendation:
1. Savage Armor: The effect is to dominate the body and improve the armor. It is very easy to use. The dominance guarantees output and the armor guarantees survival.
2. Whirlwind: A benefit for lazy people, low energy consumption, Rock is relatively short of energy in the early stage. Whirlwind's multi-stage attack determination can be used in conjunction with the equipment effects obtained by upgrading. The trigger frequency is relatively high. Just go all the way and it's over...
3. Battle cry:
4. Wrath of the Berserker: Meningkatkan pengeluaran walaupun kehilangan darah, ia terus memulihkan tenaga. Jika anda rasa ia tidak stabil, kurangkan kemahiran ini untuk diaktifkan pada saat-saat genting.
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