In the exciting survival journey of "Codename Meat Pigeon", the hunter is an indispensable role. As a highly strategic long-range profession, hunters master the essence of battlefield control and long-range tactics. If you want to have a deeper understanding of the hunter's play style and explore its role in team collaboration, come and read this "Codename Meat Pigeon" hunter play style guide brought by PHP editor Apple! This guide will help you understand the hunter's skills, talents, weapon combinations and practical skills, helping you become a long-range sword in the team and gain an advantage in the tower survival battle!
Hunters are generally divided into three categories: removal attack + hunter's sense of smell, knowing damage, aiming, critical hit, and lifting attack. Most of the time, they are mixed together.
1. Remove attack + hunter's sense of smell, which means taking more "hunting trap", "powerful shooting", and "hunter's sense of smell". Generally, it will be paired with the highest damage fire suppression and probability gambling among the attack cards that the hunter will not remove. Knowing shooting, and cards with aiming marks. The treasure is usually paired with a fire dragon egg, which is a replica attack card, which doubles your powerful shooting and hunting traps. Knight iron boots (attack and shield), magic notes (attack to restore mana), bat teeth (attack to restore blood) They are also suitable for hunters.
2. Knowing damage means mainly using the Ultimate Shot card to deal output. The effect of "knowing" is to deal damage equal to the monster's current blood volume. If the monster does not have a shield, it will be killed instantly. The reason why Ultimate Shot is used instead of the other two cards with knowing effects is because the probability of knowing that Ultimate Shot is very high after the monster's blood volume reaches less than half, I don't know how high it is.
3. Aiming and crit are easy to understand. Hunters can use explosive gems and aiming cards to raise these two things at the same time. However, it seems that there are not many people who only use these two to deal damage. The main thing is crit. The attack is unstable, so aiming and hitting the shield by yourself will have no effect.
4. There are only a few ways for hunters to attack by lifting objects - the steel red in the figure, the Knight's Blade in the professional treasure, the Tiger Axe in the general treasure, and the strong attack gem. Generally, the object-lifting attack is used together with other playing methods, which is more efficient. The hunter's initial career treasure. Novices may find the noble hand knife useful. In fact, the upper limit is quite low. You can play it for a while, but if you play it too much, you will basically choose the knight's blade. If not, ancient magic gloves or bullet medals will also work, and others. It doesn't seem to be very useful. There are many choices of figures, but Steel Red is very versatile and can be used by most basic hunters in most fighting styles. Small zombie figures can also be considered. The Saturn figure will be used in the hunter's infinite flow deck.
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