Newbies to Idle Dog 3: Must-Know Getting Started Guide "Idle Dog 3" is a text adventure game that combines placement, adventure, puzzle and strategy elements. Novice players will inevitably encounter some doubts when they first enter the game. To this end, PHP editor Strawberry has specially compiled the introductory instructions for this game to help players get started quickly. The following guide covers essential knowledge from game mechanics to character development to help you embark on your dog adventure with ease!
The starting process remains the same
How many levels of monsters should you fight first
1. If you can barely win, just wait to drop the equipment
2. Wait until the equipment is high Just fight monsters with a higher level
3. Remember not to bring lucky equipment, as it will increase the difficulty of fighting monsters
If you are stuck and cannot fight higher difficulty monsters,
just fight low-level monsters with high luck that can be dropped instantly. The first one can be leveled up to the second one. You can save stones and enchant equipment attributes.
Now it is easy to overdo it in the early stage if the experience is 10 times less before 100J.
The first goal is to get 100 times the equipment
Attribute points
Increase strength before level 100, and increase agility and life after level 100. , (Each point of strength provides 3 attack points, each point of agility provides 1 attack point and 0.2 armor, and each point of stamina provides 30 health points) The attack demand is high in the early stage, so increase the strength. In the later stage, reincarnation
Strength to life ratio before level 100 is 5: 1
After level 100, the agility-to-strength ratio is 10; 1
To get through the early stage, you need to have full blood sensitivity.
Skills and equipment have basically not changed. Just reincarnate and kill monsters to lose agility. After awakening, you can clear it
Tower
Towers at level 1 will drop 1%, towers at level 5 will drop 5%, and towers at level 10 will drop 10%
Then the total drop bonus for towers at level 50 = (1+50)*50/2=1275%, then a total of eight A random attribute, a single attribute is about 160
Then the total drop bonus from level 100 towers = (1+100)*100/2=5050% Then there are eight random attributes in total, a single attribute is about 631
Play with agility Flow, the attribute that has an effect on damage is damage increase, armor increase, agility increase
The level 50 tower does not count the magic attack bonus, the total damage bonus is 2.6^3=17.5 times
The level 100 tower does not count the magic attack bonus Success, the total damage bonus is 7.31^3=390 times
Only the tower is unclear after awakening, so try to hit the highest tower before going to bed, and it will be easier later
The equipment attribute bonus is the same as the tower bonus. Added together, 0 sleep, a single piece of equipment is only 5%, and 10 pieces of equipment is only 50. This requires a lot of refinement stones. You don’t need to consider it in the early stage. 10 sleep in the later stage. The tower has high layers and many bonuses, so you don’t care about the equipment. With that little bonus, those who pursue the ultimate can wash it
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