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'Adventure Squad' Zero Skill Role Analysis

王林
Release: 2024-07-22 17:10:28
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In "Adventure Squad", the mechanical output character Zero has attracted the attention of many players with its wide strike surface and super high gain effect. As a character with a very high upper limit and a high lower limit, Zero not only has a mechanism to increase critical hit rate, but also has the ability to assist teammates. Just pairing it with a Magnetic Storm teammate can greatly enhance its combat capabilities. Therefore, whether in the early, middle or late stages, Zero is a powerful output character worth recommending. PHP editor Banana has specially brought out the analysis of the No. 0 skill role in "Adventure Squad" to provide you with an in-depth analysis of the combat characteristics of this mechanical warrior!

Adventure Squad Zero Skill Role Analysis

"Adventure Squad" Zero skill character analysis

1. Character profile

Adventure Squad Zero Skill Role Analysis

As the first clone of the mechanical tribe, the owner of Zero has very powerful combat capabilities, and her appearance will definitely It will be accompanied by the roar of artillery fire. However, contrary to her powerful appearance, she is still a clingy little girl on the inside. She has a very special feeling for the prototype Ariko. This is probably the so-called "sister control"

2. Role analysis

1. Skill analysis

Adventure Squad Zero Skill Role Analysis

Normal Attack - Aimed Shot:

Cause 100% attack damage to a single enemy

Skill - Maximum Power:

Cause 102% attack damage to all enemies, and restore 1 point to yourself Energy, when the target is in a magnetic storm state, increases the target's damage from all machines by 3% for 2 rounds, with an upper limit of 2 layers

1. The first overall output character after Xue'er, the multiplier is also acceptable.

2. Energy recovery. All high-quality output characters should have this ability, which can be of great use.

3. Improve all the damage of the mechanical family. Here are all the injuries, including intermittent damage. It can be used as a small crutch and can be used as a perfect secondary c.

2. Analysis of Exclusive Core and Heart's Desire

Adventure Squad Zero Skill Role Analysis

Exclusive Core - Trial Artillery Device 0: An experimental energy projection device, except that it doesn't look like a cannon, it fits the definition of a cannon.

Without talking about anything else, let’s first name a cute little core for comparison. Who is it?

Adventure Squad Zero Skill Role Analysis

Not only are the values ​​higher, but they also have special effects, so please join us in shouting: Strengthen compassion!

Adventure Squad Zero Skill Role Analysis

Endless power: When the skill crits, it will restore 21% of the life of yourself and the girl with the lowest health percentage.

Critical hit is very easy to trigger for group characters. After all, you want to target group characters. To get a critical hit, all members have to build up the anti-crit attribute. Although it is easy to trigger, the effect... It is really not that good just by looking at it. But what will happen if you cooperate with your teammates and add high-star breakthroughs?

1. The 21% health value returned is the health percentage of number zero, which has nothing to do with the target’s health.

2. If No. 0 is the target with the lowest life, it will restore its own blood volume twice.

3. In a team that can take multiple actions (carrying Mousse, Chloe and being able to trigger another action), Zero's healing capacity is not inferior to that of ordinary healing characters.

Replay

3. Analysis of Rising Star Awakening and Heart Direction

Now let’s take a look at Zero’s two-star awakening and Heart Direction II effects:

Adventure Squad Zero Skill Role Analysis

If the target has a magnetic storm state when attacking, The critical hit rate increases by 50%/60%, and the critical hit damage increases by 18% (Heart Desire 2)

Very simple introduction, very violent values, but the tradition of the mechanical race is that the prerequisite is the magnetic storm state. The critical hit rate of 50%/60% greatly increases the lower limit of size zero. Even if the relics, marks, and lineups are not uniform in the early stage, you can easily hit a hundred hits and push the map without pressure.

In the three-star awakening, the girls from the four tribes are all the same. The initial energy and panel bonuses are not explained in detail here. Let’s directly look at the effects of the four-star and the third heart.

Adventure Squad Zero Skill Role Analysis

Each skill is released to gain 8%/15% skill damage bonus for 5 rounds (Heart Direction 3)

1. Five-star pursuit can trigger this damage-increasing effect

2. Damage-increased can be stacked Layer

3. You can use Croa and mousse to achieve multi-action and rapid layering.

Adventure Squad Zero Skill Role Analysis

After releasing the skill, there is a 100% chance to pursue an additional skill with 48% attack damage.

1、別的不說,就光五星這一條就相當於48%最終最終增傷了。

2、可以透過追擊來實現心一的治療和心三的增傷疊層。

3、可以穿戴【薔薇印記】來增傷。

4、如果在追擊前有7點能量,那就能觸發【激發印記】,舉個例子,零號釋放技能前有10點能量,能觸發【激發印記】增傷,一層20%,放完技能後回能+1,這時候的能量是7點,那麼追擊雖然不消耗能量,但還能觸發【激發印記】,這個時候技能增傷2層為40%。因為追擊不算追加回合,所以不會消耗buff的回合數,2層增傷是還有回合數存在的,簡單來說,零號可以疊4層【激發印記】的增傷,技能增傷為80%,算是零號增傷最高的印記了,前提條件是追擊前能量大於7,不過這輕輕鬆松啦。

4、角色環境以及實用性

零號屬於機械族輸出型角色,擁有廣闊的打擊面和非常高額的增益效果,因為有增加暴擊率的機制存在,所以零號的下限也是非常高,甚至還有拐隊友,奶隊友的輔助能力,只需要攜帶一位磁暴隊友,就能玩的非常舒服,一位下限極高上限極高的角色,不論是前中後期,都是非常推薦抽取的輸出角色。

pvp:S

pve:S+

深淵:A

迷途:對手群體復活的buff下MAX

同期印記的up是零號配隊都需要的,上一個有這樣排面的角色叫菈爾,莎雅娜都沒這排場。

零號的升星和心向順序推薦:

五星-五星級心三

很簡單的順序,因為零號的心一其實不太重要,心二心三又是單純的數值加成,遠不如五星的追擊機制重要,而且心三在沒有五星的情況下一回是15%增傷,五星沒心三的情況下,四星的增傷可以一回合16%,孰輕孰重,大家都懂。

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source:3dmgame.com
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