News from this site on July 21st. According to blogger @Kepler_L2 , AMD’s next-generation RDNA 4 graphics card will soon introduce a number of new ray tracing features, and the Sony PS5 Pro game console is expected to support most if not all of these) characteristics. + Note: Bounding Volume Hierarchy uses a slightly larger bounding box with simple geometric features to approximately describe complex geometric objects)
OBB (Oriented Bounding Box) and Instance Node Intersection light tracing support
Previous reports on this site , Sony PS5 Pro game console codenamed "Trinity", its hardware specifications have been leaked. CPU: Octa-core Zen2 processor, supports 3.85GHz high-frequency mode, but GPU performance will be reduced by about 1% in this mode; GPU: rendering speed increased by 45%, ray tracing performance increased to 3 times; Memory : Memory bandwidth increased by 28% to 576GB/s, and available game memory increased by 1.2GB; Super-resolution and AI acceleration: Supports PSSR super-resolution technology, with 300T 8-bit AI computing power.The above is the detailed content of AMD's next-generation RDNA 4 graphics card's new light-tracing feature is exposed, and Sony's PS5 Pro game console is also expected to be equipped with it. For more information, please follow other related articles on the PHP Chinese website!