The heroic chess team integrates chess gameplay to bring an innovative chess experience. The career system in the game is rich, diverse and curious. For career details, please continue reading the detailed introduction brought to you by php editor Zimo.
1. Heroes in the hero chess group are divided into six professions. These six professions are warrior (soldier), knight (horse), gunner (cannon), chariot (car), mage (looker), and assassin (assassin). ).
2. Each hero profession has its own different characteristics. There is a restraint relationship between different professions. The attack restraint profession can ignore 50% of the defense and magic resistance, and the damage is increased by an additional 35%.
3. Warrior profession
Melee attack profession, the attack range is 1 square up, down, left, and right, and the movement is 1 square, and the direction is up, down, left, and right.
Features: After killing an enemy, you can move to the enemy's position and take one additional action.
Restraint: Assassin profession.
4. Knight profession
Melee attack profession, the attack range is 1 square up, down, left, and right, and moves like a knight in Chinese chess, walking diagonally in a diagonal direction, fearing that the knight will be lame.
Features: Jumping and moving, guessing the enemy can cause damage and knockback effects to the enemy and surrounding enemy units.
For the second move, if the first jump fails to launch an attack, you can take another action if you still have action points.
Restraint: Chariot profession.
5. Gunner profession
The long-range attack unit moves 1 square in the direction of up, down, left, and right. The normal attack range is 1 square up, down, left, and right.
Features: If there is another unit between the enemy and the enemy, it can directly attack the enemy regardless of the attack distance. After counterattack, it will retreat 1 square.
Restraint: Mage profession.
6. Chariot profession
Melee attack unit, the attack range is 1 square up, down, left and right, the moving distance is unlimited, but it can only move in a straight line.
Features: During movement, you can directly hit the enemy, causing damage and directly repeling the enemy. At the same time, you will also be harmed. If the enemy has a skill value greater than yourself, you cannot repel the enemy.
If the enemies are connected to each other, the collision will also cause damage to the units behind the enemy, and the last enemy will suffer the knockback effect.
Restraint: Knight profession.
7. Mage profession
An output unit that can be near or far, moving distance is 1 square, direction is up, down, left, and right, attack range is 1 to 3 squares, attacking in a straight line.
Features: Normal attack damage is converted to.
Restraint: Warrior profession.
8. Assassin profession
Melee attack unit can move in eight directions, it can move 2 squares in a straight line, it can only move 1 square diagonally, and its attack range is 1 square.
Features:
Move through enemies.
At night, when attacking non-assassin professions, you will not be counterattacked by the enemy.
When you kill an enemy at night, you will enter a stealth state and will not be targeted by the enemy this round.
Restraint: Gunner profession.
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