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'Ragnarok RO: A New Beginning' Magician Skills Collection

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Release: 2024-07-18 16:34:14
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In Ragnarok RO New Start, what skills does the magician profession have? PHP editor Zimo will give you an in-depth understanding of the magician skills in "Ragnarok RO: New Beginnings", including elemental magic, auxiliary magic, summoning, etc., to help you better master the skill system of this powerful profession. . Next, let's explore the mysterious world of the magicians together, learn about their skills, characteristics and fighting methods, and help players improve their gaming experience!

> > : Rockets fall from the sky to attack, causing fire attribute magic damage to a single enemy.

Holy Spirit Summoning: Summon the Holy Spirit to attack, causing mind attribute magic damage to a single enemy. When the target is an undead monster, the damage will be increased. Ragnarok RO: A New Beginning Magician Skills Collection

Wall of Fire: Build a circular wall of fire to block the advancement of enemy units, and cause fire magic damage to units trying to pass through the wall. It lasts for a period of time. The ring of fire can block damage several times, and lasts for at least 3 seconds

Freezing Technique : Causes water attribute magic damage to a single enemy, with a probability of causing the enemy to fall into a frozen state. The frozen state lasts for a period of time. The armor attribute of the target that has been frozen will change to water attribute, the magic defense will be reduced, and the life and mana cannot be recovered naturally. When When the freezing effect is released early by an attack, the water attribute armor effect will still last for a period of time

Wizard Skills [Magician Wizard Line]

Master the most profound secrets in the world, and all creatures in the world with any attribute will succumb to the magical power of the wise man

Fire pillar attack: Summon a pillar of fire, causing fire attribute magic damage to a single enemy. If the target is in a ignited state, it will be detonated immediately and cause fire attribute magic damage to all enemy units within a certain range. The detonation will not cause ignition to the target. Effect.

Blizzard: Create several waves of blizzards within the specified range. Each wave of blizzards will cause water attribute magic damage to places within the range, and have a chance to slow down the enemy. The deceleration effect lasts for a certain period of time. It can be stacked up to 3 layers. At 3 layers, it will cause The place freezes, and the freezing effect lasts for a period of time. A target can only be slowed and frozen by one blizzard at the same time. The target will not be affected by the slowdown of this skill after being frozen by this skill. The freezing effect of this skill is not removed by damage and cannot be canceled by Frost Blast.

Psychic Blast: Use telepathy to attack, causing telepathy magic damage to enemy units within the range. When there are multiple targets within the range, the damage will be shared equally [up to 8 targets].

Thunder Technique: Summons a thunder ball to attack, causing wind magic damage to a single enemy and knocking it back a certain distance.

Super Mage Skills [Magician Wizard Line]

Master the most profound secrets in the world. Creatures of any attribute in the world succumb to the magical power of the wise man

Chain Lightning: Causes wind magic to a single enemy Damage, when there are other enemy units near the target, the chain lightning will automatically jump and attack the enemy units near the target, jumping up to 2 times. When the chain lightning has no jumping target, it will cause up to 2 remaining damage to the current target.

Meteorite Technique: Guide for a few seconds to summon several meteorites in the designated area. Each meteorite will cause fire attribute magic damage to enemy units, and has a chance to stun the target. The stun effect lasts for several seconds.

Abyss Swamp: A quagmire of a certain range is formed within the designated area. The movement speed of enemy units in the mire bell is reduced, the final attack speed is reduced, and the final haste is reduced. The mire lasts for several seconds. Units in the quagmire have a chance of armor being destroyed every second. Transform into earth attribute for several seconds. This skill is invalid for MVP, MINI, and BOSS.

Psychic Combo: Use telekinesis to continuously attack the target, causing telepathy magic damage. There is a chance of causing double damage. There is a chance that the target will fall into a cursed state. In the cursed state, the physical attack will be reduced and the movement speed will be reduced. The curse effect will last for several seconds.

Sage Skills [Magician Sage Line]

Contractors of the elemental elves, those who are enemies of the elementalists will bear the endless wrath of the elemental elves

Magic punishment: after release, apply a magic barrier to yourself, which will last for a period of time time. During this period, it can resist several times of magic damage, and the resistance has a maximum value [no resistance if a single damage exceeds this value]. When successfully resisting damage, the intelligence value of the source of the damage is stolen, stacking up to five times for 20 seconds.

Incantation to dismantle: Causes non-attribute magic damage to enemies within the specified range, and imposes the incantation to dismantle state. The effect lasts for a period of time. During the incantation to dismantle, if the enemy casts spells, chants or guides, their skills will be interrupted and It falls into silence for 3 seconds, and at the same time, the state of dismantling the spell is released. The dismantling effect of chanting a spell can only take effect once during the duration. Magic effect removal: Reduces the magic defense of enemy targets within the range, lasting for a period of time, and randomly removing several buff effects on the target. Removing the target buff effect is invalid for MVP, MINI, and BOSS.

Wise Skills [Magician Sage Line]

Contractors of the elemental elves, those who are enemies of the elementalists will bear the endless wrath of the elemental elves

가연성 거미줄: 거미줄을 대상에게 발사하여 몇 초 동안 대상을 움직이지 못하게 합니다. 갇힌 대상은 화염 공격으로 받는 피해가 증가합니다. 고정된 대상이 화염 피해를 여러 번 받으면 고정 효과가 미리 해제됩니다.

건강 전환: 마법을 건강으로 전환하세요. 마나 상한치를 소모하고 체력 상한치를 회복합니다.

정신 교환: 지정된 플레이어 대상과 마나를 교환하여 대상은 현재 자신의 마나를 얻고, 자신은 대상의 마나 상한선의 일정 비율을 얻습니다. 대상이 적 플레이어일 경우, 해당 기간은 마나를 회복할 수 없는 고갈 상태가 됩니다. 소진 상태에서는 1초마다 최대 마나의 10%가 차감되며, 일정 시간 동안 물약이나 자연을 통해 마나를 회복할 수 없습니다. 몬스터를 상대로 출시되면 자신의 마나 한도가 일정 비율만큼 회복됩니다.

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source:3dmgame.com
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