Introduction to the Time Slice Audio Engine The new A-level audio engine added to the public beta of "Zero Zero" - Time Slice, has excellent energy recovery capabilities and can greatly increase the wearer's combat endurance. The following content will provide an in-depth analysis of the properties and effects of Time Slicing to help players fully understand and use this powerful sound engine. PHP editor Baicao worked hard to organize it, so stay tuned for the detailed introduction in the future.
1. Sound Engine Attributes
A-level Sound Engine "Time Slice"
Note: The data in brackets are level 60 data
[Basic attributes] Basic attack power: 40 (594)
【Advanced attributes】Penetration rate: 8% (20%)
2. Audio engine effect
Note: 5★ data in brackets
For [Support] characters, the following effects can be triggered
【Say "Eggplant"】
When any character in the team activates [Evasion Counterattack] / [Enhanced Special Skill] / [Support Attack] / [Combined Skill], additional 20/25/30/35 (32/40 /48/55) points of noise value, and the unequipped person will recover 0.7 (1.1) points of energy. It can be triggered at most once within 12 seconds. The cooling time is calculated separately for different moves. Passive effects of the same name cannot be superimposed.
3. Audio engine introduction
Equipped with a special audio engine equipped with a high-speed viewfinder module, it is the best choice for photography enthusiasts in the cave, recording every touching moment, as long as you can free up the button Shutter hand.
PS: The internal optical components are not treated with corrosion resistance, so don’t lose the warranty.
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