The rich combat system in Zone Zero provides players with a diverse combat experience. However, to get the most out of these battles, it's crucial to develop a sound combat strategy. PHP editor Banana has specially written this guide, which details the battle ideas that players in Dead Zone Zero need to master to help everyone win in the game. From basic concepts to advanced strategies, this guide will comprehensively analyze the game's combat system and provide players with in-depth combat guidance.
1. Combat Style
In the game, we can bring three characters to the battlefield. The characters are also called agents. The specific ones we bring can be determined according to Agents can be divided into two different types: melee and long-range based on their own character ownership and boss information. For example, No. 11 is a melee agent, and someone like Billy who uses firearms is a long-range agent. You can choose according to your own preferences. , but regardless of whether you choose melee or long-range, there are fixed attack moves, but there will be some gaps in skills and output methods.
At the same time, you also need to master some skills when fighting. You can decide your own fighting strategy according to the actual situation. If the opponent is good at close attacks, the player can use the character to quickly walk to the enemy, launch the attack, and then use dodge to evacuate. , so that the opponent has no way to hit the player. If the opponent is good at long-range attacks, then we need to keep a close distance to the opponent and quickly use consecutive moves to consume the opponent's health.
2. Normal attack and dodge
Each character’s normal attack is a combo, and there will be specific moves in the combo. For example, for Billy, if we press and hold to attack when he is using normal attacks, If you press the button, he will become crouched and extend the attack time. If you want to avoid the enemy's skills, you can use dodge. For example, Abby's dodge action is to retreat to the rear, but if you press the attack button at this time, It will trigger the sprint state to attack the enemy. If everyone releases dodge at the right time, this dodge will be called extreme dodge, which can slow down the enemy's movement and improve our output effect.
3. Enhanced special skills
Enhanced special skills require us to have a certain amount of energy before they can be triggered. You can see a green bar through the status bar in the upper left corner. This bar is your blood volume, and in the bar There is an energy bar in the lower right corner of the box, and there is a pointer in the middle of the energy bar. But when the player's energy does not reach the pointer, the energy bar is gray, and our attack button is also gray. If it exceeds the triangle energy bar, it will change to a color. , everyone's attack button will change color. Clicking to release will consume the energy bar, but it can cause high damage to the enemy.
4. Finishing skills
The noise value can be accumulated during the battle. When you are accumulating, the icon will be gray. Once the noise value reaches 3000, the icon will turn yellow and you can also use the finisher normally. Skills, every character in the team has a finishing move, but everyone's moves are different. Once the finishing move is released, the skills need to be accumulated again for the next time.
5. Combat Skills
As long as the character present is knocked away by the enemy during the battle, you can click the button in time, so that you can seamlessly switch to the next character to continue the attack. When the enemy releases the skill, a golden light will appear on the screen. If we change people and switch to a melee type character at this time, we will engage in close combat with the enemy and block the enemy's attack. This move is also called parry support. During the battle, in addition to the enemy's health bar, we can also observe Imbalance bar.
If the imbalance bar is full, the enemy will enter an imbalance state. At this time, not only the enemy will be unable to move, but our attacks will also do more damage, so you can accumulate your ultimate moves until the enemy is in an imbalance state. Can kill enemies instantly.
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