Want to use mages to deal explosive damage in "World of Taris"? Don't worry, take a look at the one-click macro guide for mage output brought by PHP editor Yuzi. Want to know how to achieve maximum damage easily? This guide will show you step-by-step, so you can easily unleash your mage's full potential and become the center of attention on the battlefield.
First of all, let’s talk about the ice method
1. 3 Ice Energy Release Explosion (hereinafter referred to as 3 Ice Release Energy)
3 Ice Release The output logic of energy is to rely on the 1st skill, Water Bomb, to save 90 water energy, and use the 2nd skill, Ice Sting, to convert it into ice energy, and then use the 3rd skill to consume 3 ice energy for burst output. This is also the case for most ice magic players and anchors. The output method,
, but this style of play is full of damage, and a lot of damage is lost invisibly (Picture 1 [Severe Cold] in Instant Blizzard and Core Passive), the only advantage is that you can get the 6-skill ice boost the maximum benefit.
Many players reported that the one-click macro they edited to hit 3 ice blasts would cause the third ground stab to be unable to be fired, resulting in the embarrassing situation of firing water bombs all the time. In fact, there is a solution,
You only need to add another ground stab skill below the ground stab skill. See picture 2 for the conditions.
It can be solved (but the maximum damage gain of this ground stab is less than 30 water energy)
2. 1 ice energy discharge burst (hereinafter referred to as single ice discharge energy)
This output logic is to only hit one The 3rd skill, Ice Cone Storm, although the benefits of ice increase are not enough, after all, the instantaneous burst is not as high as the 3rd Ice Cone Storm, but through frequent use of Ice Cone Storm.
As a result, the number of instantaneous blizzards is greatly increased, and the ground thorns eat [severe cold] to increase the damage income at high frequency. Mom no longer has to worry about using ground thorns to reduce the output. The following is the damage ratio of 200K wood piles. Figure 3 shows that the proportion of instant blizzards is very high,
is far more than 3 ice discharge energy, and I am relatively lazy. The advantage of single ice discharge energy is that you can follow the macro and follow the on-site situation to follow the mechanism, and you don’t have to worry about it. In terms of skill cycle,
and the output is stable, and there will be no embarrassing situation where 3 Ice Breaths can explode and defeat mobs with low health.
At this time, the attentive students will ask, I am also a single-ice release, how come I often can’t get the damage increase of the [Severe Cold] talent?
First of all, the damage increase time of the Severe Cold talent is only 4 seconds, and The timing starts when the 3rd skill, Ice Cone Storm, is pressed. At this time, it takes 1 second to wait for the total CD to improve. The water bomb charges the first 12 bars of water energy. If you want to replenish 30 water energy, you must fire at least 3 more water bombs.
This is not counting the instant blizzard. I can’t even wait for the ground thorn to be released, and the damage buff will disappear. This is exactly why I want to open this post, and it is also the fun part of the official macro. No nonsense, let’s go first Figure 4 Figure 5,
Talent-related content:
Articles 1 and 4 are used to prevent energy from overflowing due to the release of water elves and inscription stone skills.
The focus is on item 2, water energy is greater than 18, because we clicked on the situation in Figure 6. After the 3 skills are released, even if the instant blizzard is released, it only takes 1 water bomb to fill 30 points of water energy, 4 seconds The severe cold damage buff is just right.
Let’s talk about Fire Mage
I don’t like to read Fire Mage either, and I only use it in PVP battlefields. To be honest, the output of long-term damage per second is about the same as that of Ice Mage, but it is better because of its higher burst. I often use Fire Mage on the battlefield. I can get the most kills, but the damage is no more than the top 2.
The kill line of the output profession is around 25%. The output method is 1443622(5)2. I collect residual blood without saying a word. Everyone who has used it says it is good. Mages often use it. Seeing the battlefield broadcast on the right where xxx is killing people and dominating the battlefield,
You can also play this set, Figure 7, this set will only release fireballs when using only one-click combos, and only after manually releasing 3 skills Only then will the searing thorn be released first, and the number of releases of the searing thorn will be retained to prepare for the remaining blood to be released,
34cd is good, lock the remaining health 4 (4) 63 + one-click combo. You can see if he lies down for a while and then it will be over. When all skills below % health are hit).
It is not recommended to use fire to attack this book because the fire method consumes the output shaft very much. You need to switch to fire or use the mechanical CD. If the CD is not turned well, it will damage you in seconds, and you need to manually press 34 .
Fire spell talent content:
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