Question: How to position and use the powerful character Long Jing in "Crescent Moon"? Brief description: This game combines horizontal exploration and turn-based combat. As a letter-based offensive character, Long Jing has powerful attack power. Guide everyone to read: PHP editor Youzi has compiled a guide to positioning and using Longjing in "Crescent Moon", introducing in detail the positioning, skill characteristics, usage techniques and lineup matching suggestions of Longjing. Interested friends can continue reading to learn more about the Longjing strategy.
Positioning type power attack type
Bad attack causes physical damage to an enemy and restores eight energy points. Small skills consume ten energy points While causing damage to an enemy, it can reduce its physical defense by 20% for three rounds
Activating the intermediate certification can reduce the skill level by ten points and release it without consumption
The ultimate move is still designated An enemy causes high damage to it and can ignore 20% of the enemy's physical defense.
When passively damaging an enemy, it can cause multiple damage to nearby enemies. 25% splash damage
When activating advanced certification If there is only a single target left on the field, it will cause 20% splash damage
And when Longjing kills the target, he will get a buff called terminal bullet, which can be stacked up to 5 layers and each layer will increase by 4%. When attacking
activating the special certified dragon and having the final bullet effect on it, the damage to targets with less than half health will be increased by 20%
Longjing’s small skills, ultimate moves and passives can do this and reduce resistance. , ignore defense, increase damage
So his output method is to save energy for one round at the beginning. When the captain's skills are activated in the second round, he can first use them on Longjing and release small skills
release them directly in the third and fourth rounds. The ultimate move can deal super high explosion damage. If the damage causes a critical hit, it is basically not a problem to exceed 8000 damage, which is about half of the normal boss’s HP
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