The Go language is designed as a systems programming language for use on giant central servers that power web servers, storage clusters, or similar purposes.
For the field of high-performance distributed systems, the Go language undoubtedly has higher development efficiency than most other languages. It provides massive parallel support, which is perfect for game server development.
Go language constants syntax
A constant is a simple value identifier that will not be modified while the program is running.
The data types in constants can only be Boolean, numeric (integer, floating point and complex numbers) and string.
Go language constants example
package main import "fmt"func main() { const LENGTH int = 10 const WIDTH int = 5 var area int const a, b, c = 1, false, "str" //Multiple assignment area = LENGTH * WIDTH fmt.Printf("area: %d", area) println() println(a, b, c) }