Das Beispiel in diesem Artikel enthält die Schlüsselcodes für die Erstellung klassischer und traditioneller Puzzlespiele mit JavaScript als Referenz. Der spezifische Inhalt ist wie folgt
Rendering:
Formulieren Sie Ihre Lieblingsversion von Schneewittchen und die sieben Zwerge
Implementierungscode:
<!DOCTYPE html> <html> <head> <title>pingtu.html</title> <meta http-equiv="keywords" content="keyword1,keyword2,keyword3"> <meta http-equiv="description" content="this is my page"> <meta http-equiv="content-type" content="text/html; charset=gb2312"> <!--<link rel="stylesheet" type="text/css" href="./styles.css">--> <style type="text/css"> *{ margin-bottom:0px; margin-top: 0px; margin-left: 0px; margin-right: 0px; padding-right: 0px; padding-left: 0px; padding-top: 0px; padding-bottom: 0px; border: 0px; } #box{ position:absolute; top:0px; left:0px; width: 300px; height: 300px; border: 1px solid red; } #box img{ float:left; width: 100px; height: 100px; } #box .pj,#box .p2,#box .p3,#box .p4,#box .p5,#box .p6,#box .p7,#box .p8,#box .p9{ position: absolute; } #box .pj,#box .p2,#box .p3{ top:0px; } #box .p4,#box .p5,#box .p6{ top:100px; } #box .p7,#box .p8,#box .p9{ top:200px; } #box .pj,#box .p4,#box .p7{ left:0px; } #box .p2,#box .p5,#box .p8{ left:100px; } #box .p3,#box .p6,#box .p9{ left:200px; } #button{ font-size:25px; font-weight:20px; float: left; position: absolute; top:400px; left:100px; } #output{ position:absolute; width: 270px; height: 170px; top:130px; left: 350px; } #output img{ height: 170px; width:170px; float: right; } #notice{ position: absolute; left: 650px; top:150px; width: 150px; height: 120px; border: 1px solid blue; font-size: 15px; } </style> </head> <body> <div id="box"> <img class="pj" src="img1/pj.png"> <img class="p2" src="img1/p2.png"> <img class="p3" src="img1/p3.png"> <img class="p4" src="img1/p4.png"> <img class="p5" src="img1/p5.png"> <img class="p6" src="img1/p6.png"> <img class="p7" src="img1/p7.png"> <img class="p8" src="img1/p8.png"> <img class="p9" src="img1/p9.png"> </div> <div id="output"> 目标图形: <img alt="" src="img1/output.jpg"> </div> <div id="notice"> 游戏提示:<br> <br> 点击“开始新游戏”开始游戏。鼠标点击黑色方块周围的方块时,即可移动方块。。 </div> <input type="button" id="button" value="开始新游戏"> <script type="text/javascript"> var times=0; var src= Array(); src.push("img1/pj.png"); src.push("img1/p2.png"); src.push("img1/p3.png"); src.push("img1/p4.png"); src.push("img1/p5.png"); src.push("img1/p6.png"); src.push("img1/p7.png"); src.push("img1/p8.png"); src.push("img1/p9.png"); function addLoadEvent(func) { //为window添加新事件函数 var oldonload = window.onload; if (typeof window.onload != 'function') { window.onload = func; } else { window.onload = function() { oldonload(); func(); }; } } function getInfor(){ var ps=document.getElementById("box"); var Arrps=ps.getElementsByTagName("img"); for(var i=0;i<Arrps.length;i++){ Arrps[i].onclick=function(){ if (this.getAttribute("src")=="img1/pj.png"); changeP(this,Arrps); }; } } function tostar(){ var butt=document.getElementById("button"); butt.onclick=function(){ toST(); times=0; getInfor(); }; } function changeP(ob,Arrps){ var Ni=0; var Nj=0; for(var i=0;i<Arrps.length;i++){ if(Arrps[i]==ob) Ni=i; if(Arrps[i].getAttribute("src")=="img1/pj.png") Nj=i; } if(Math.abs(Ni-Nj)==3) { var temperOb=ob.getAttribute("src"); ob.setAttribute("src","img1/pj.png"); Arrps[Nj].setAttribute("src",temperOb); times++; ifright(); }else if((Ni-Nj)==1&&(Ni%3)!=0){ var temperOb=ob.getAttribute("src"); ob.setAttribute("src","img1/pj.png"); Arrps[Nj].setAttribute("src",temperOb); times++; ifright(); }else if((Ni-Nj)==-1&&(Ni%3)!=2){ var temperOb=ob.getAttribute("src"); ob.setAttribute("src","img1/pj.png"); Arrps[Nj].setAttribute("src",temperOb); times++; ifright(); } } function ifright(){ var ps=document.getElementById("box"); var Arrps=ps.getElementsByTagName("img"); for(var i=0;i<src.length;i++){ if(src[i]!=Arrps[i].getAttribute("src")) return; } if(times<50) alert("恭喜,你成功了。。"+"\n"+"仅用了"+times+"步哦"); else alert("恭喜,你成功了。。"+"\n"+"用了"+times+"步"); } function toST(){ var srcUsing= new Array(); for(var p=0; p<src.length;p++){ srcUsing[p]=src[p]; } var ps=document.getElementById("box"); var Arrps=ps.getElementsByTagName("img"); var newArry= new Array(); for(var i=0;i<Arrps.length;i++){ newArry.push(srcUsing.splice(Math.floor(Math.random()*srcUsing.length), 1)); } for(var j=0;j<newArry.length;j++) { //var newarrValue=newArry[j]; Arrps[j].setAttribute("src",String(newArry[j])); } } addLoadEvent(tostar); </script> </body> </html>
Ich hoffe, dass dieser Artikel jedem beim Erlernen der Javascript-Programmierung hilfreich sein wird, damit jeder sein Lieblingsspiel – Puzzle – umsetzen kann.