首先让我们看看最简单的socket client与server实例:
Client
public class MyClient { public static void main(String[] args) { ObjectOutputStream oos = null; ByteArrayOutputStream bos = null; Socket client = null; try { People p = new People("2","yangyu","4","5","6"); oos = new ObjectOutputStream(bos = new ByteArrayOutputStream()); //初始化object输出流 oos.writeObject(p); //将People对象写入输出流 byte[] bytes = bos.toByteArray(); //获取People对象的byte数组(也就是序列化People) client = new Socket("127.0.0.1",20007); //连接127.0.0.1的20007端口 client.setSoTimeout(10000); //设置超时时间 client.getOutputStream().write(bytes); //向server发送byte[]数组 byte[] bytes1 = IOUtils.readFully(client.getInputStream(),18,false); //获取server返回数据 System.out.println(new String(bytes1)); System.out.println(bytes1.length); } catch (Exception e) { e.printStackTrace(); }finally { try { oos.close(); bos.close(); System.out.println(client.isClosed()); client.close(); } catch (IOException e) { e.printStackTrace(); } } } }
Server
public class MyServer { public static void main(String[] args) { ServerSocket server = null; Socket client = null; ObjectInputStream ois = null; ByteArrayInputStream bis = null; try { server = new ServerSocket(20007); //启动Socket server,监听20007端口 client = server.accept(); //阻塞并等待接收客户端发送数据并生成client byte[] bytes = IOUtils.readFully(client.getInputStream(),-1,false);//获取客户端发送过来的数据 bis = new ByteArrayInputStream(bytes); ois = new ObjectInputStream(bis); People people = (People) ois.readObject();//反序列化 System.out.println("people name:"+people.getName()); String res = "消息已经收到"; client.getOutputStream().write(res.getBytes());//向客户端发送数据 } catch (Exception e) { e.printStackTrace(); }finally { try { bis.close(); ois.close(); client.close(); server.close(); } catch (IOException e) { e.printStackTrace(); } } } }
以上一个Client和一个Server,最简单的例子,但是体现socket编程。
如果需要Server服务端一直监听端口,那么只需要循环就可以(server.accept()会阻塞等待请求),至于需要高并发的响应,那么Server对数据业务的处理交由线程池来做吧。