如何使用Yolo V12进行对象检测?
YOLO (You Only Look Once) has been a leading real-time object detection framework, with each iteration improving upon the previous versions. The latest version YOLO v12 introduces advancements that significantly enhance accuracy while maintaining real-time processing speeds. This article explores the key innovations in YOLO v12, highlighting how it surpasses the previous versions while minimizing computational costs without compromising detection efficiency.
Table of contents
- What’s New in YOLO v12?
- Key Improvements Over Previous Versions
- Computational Efficiency Enhancements
- YOLO v12 Model Variants
- Let’s compare YOLO v11 and YOLO v12 Models
- Expert Opinions on YOLOv11 and YOLOv12
- Conclusion
What’s New in YOLO v12?
Previously, YOLO models relied on Convolutional Neural Networks (CNNs) for object detection due to their speed and efficiency. However, YOLO v12 makes use of attention mechanisms, a concept widely known and used in Transformer models which allow it to recognize patterns more effectively. While attention mechanisms have originally been slow for real-time object detection, YOLO v12 somehow successfully integrates them while maintaining YOLO’s speed, leading to an Attention-Centric YOLO framework.
Key Improvements Over Previous Versions
1. Attention-Centric Framework
YOLO v12 combines the power of attention mechanisms with CNNs, resulting in a model that is both faster and more accurate. Unlike its predecessors which relied solely on CNNs, YOLO v12 introduces optimized attention modules to improve object recognition without adding unnecessary latency.
2. Superior Performance Metrics
Comparing performance metrics across different YOLO versions and real-time detection models reveals that YOLO v12 achieves higher accuracy while maintaining low latency.
- The mAP (Mean Average Precision) values on datasets like COCO show YOLO v12 outperforming YOLO v11 and YOLO v10 while maintaining comparable speed.
- The model achieves a remarkable 40.6% accuracy (mAP) while processing images in just 1.64 milliseconds on an Nvidia T4 GPU. This performance is superior to YOLO v10 and YOLO v11 without sacrificing speed.
3. Outperforming Non-YOLO Models
YOLO v12 surpasses previous YOLO versions; it also outperforms other real-time object detection frameworks, such as RT-Det and RT-Det v2. These alternative models have higher latency yet fail to match YOLO v12’s accuracy.
Computational Efficiency Enhancements
One of the major concerns with integrating attention mechanisms into YOLO models was their high computational cost (Attention Mechanism) and memory inefficiency. YOLO v12 addresses these issues through several key innovations:
1. Flash Attention for Memory Efficiency
Traditional attention mechanisms consume a large amount of memory, making them impractical for real-time applications. YOLO v12 introduces Flash Attention, a technique that reduces memory consumption and speeds up inference time.
2. Area Attention for Lower Computation Cost
To further optimize efficiency, YOLO v12 employs Area Attention, which focuses only on relevant regions of an image instead of processing the entire feature map. This technique dramatically reduces computation costs while retaining accuracy.
3. R-ELAN for Optimized Feature Processing
YOLO v12 also introduces R-ELAN (Re-Engineered ELAN), which optimizes feature propagation making the model more efficient in handling complex object detection tasks without increasing computational demands.
YOLO v12 Model Variants
YOLO v12 comes in five different variants, catering to different applications:
- N (Nano) & S (Small): Designed for real-time applications where speed is crucial.
- M (Medium): Balances accuracy and speed, suitable for general-purpose tasks.
- L (Large) & XL (Extra Large): Optimized for high-precision tasks where accuracy is prioritized over speed.
Also read:
- A Step-by-Step Introduction to the Basic Object Detection Algorithms (Part 1)
- A Practical Implementation of the Faster R-CNN Algorithm for Object Detection (Part 2)
- A Practical Guide to Object Detection using the Popular YOLO Framework – Part III (with Python codes)
Let’s compare YOLO v11 and YOLO v12 Models
We’ll be experimenting with YOLO v11 and YOLO v12 small models to understand their performance across various tasks like object counting, heatmaps, and speed estimation.
1. Object Counting
YOLO v11
import cv2 from ultralytics import solutions cap = cv2.VideoCapture("highway.mp4") assert cap.isOpened(), "Error reading video file" w, h, fps = (int(cap.get(cv2.CAP_PROP_FRAME_WIDTH)), int(cap.get(cv2.CAP_PROP_FRAME_HEIGHT)), int(cap.get(cv2.CAP_PROP_FPS))) # Define region points region_points = [(20, 1500), (1080, 1500), (1080, 1460), (20, 1460)] # Lower rectangle region counting # Video writer (MP4 format) video_writer = cv2.VideoWriter("object_counting_output.mp4", cv2.VideoWriter_fourcc(*"mp4v"), fps, (w, h)) # Init ObjectCounter counter = solutions.ObjectCounter( show=False, # Disable internal window display region=region_points, model="yolo11s.pt", ) # Process video while cap.isOpened(): success, im0 = cap.read() if not success: print("Video frame is empty or video processing has been successfully completed.") break im0 = counter.count(im0) # Resize to fit screen (optional — scale down for large videos) im0_resized = cv2.resize(im0, (640, 360)) # Adjust resolution as needed # Show the resized frame cv2.imshow("Object Counting", im0_resized) video_writer.write(im0) # Press 'q' to exit if cv2.waitKey(1) & 0xFF == ord('q'): break cap.release() video_writer.release() cv2.destroyAllWindows()
Output
YOLO v12
import cv2 from ultralytics import solutions cap = cv2.VideoCapture("highway.mp4") assert cap.isOpened(), "Error reading video file" w, h, fps = (int(cap.get(cv2.CAP_PROP_FRAME_WIDTH)), int(cap.get(cv2.CAP_PROP_FRAME_HEIGHT)), int(cap.get(cv2.CAP_PROP_FPS))) # Define region points region_points = [(20, 1500), (1080, 1500), (1080, 1460), (20, 1460)] # Lower rectangle region counting # Video writer (MP4 format) video_writer = cv2.VideoWriter("object_counting_output.mp4", cv2.VideoWriter_fourcc(*"mp4v"), fps, (w, h)) # Init ObjectCounter counter = solutions.ObjectCounter( show=False, # Disable internal window display region=region_points, model="yolo12s.pt", ) # Process video while cap.isOpened(): success, im0 = cap.read() if not success: print("Video frame is empty or video processing has been successfully completed.") break im0 = counter.count(im0) # Resize to fit screen (optional — scale down for large videos) im0_resized = cv2.resize(im0, (640, 360)) # Adjust resolution as needed # Show the resized frame cv2.imshow("Object Counting", im0_resized) video_writer.write(im0) # Press 'q' to exit if cv2.waitKey(1) & 0xFF == ord('q'): break cap.release() video_writer.release() cv2.destroyAllWindows()
Output
2. Heatmaps
YOLO v11
import cv2 from ultralytics import solutions cap = cv2.VideoCapture("mall_arial.mp4") assert cap.isOpened(), "Error reading video file" w, h, fps = (int(cap.get(x)) for x in (cv2.CAP_PROP_FRAME_WIDTH, cv2.CAP_PROP_FRAME_HEIGHT, cv2.CAP_PROP_FPS)) # Video writer video_writer = cv2.VideoWriter("heatmap_output_yolov11.mp4", cv2.VideoWriter_fourcc(*"mp4v"), fps, (w, h)) # In case you want to apply object counting + heatmaps, you can pass region points. # region_points = [(20, 400), (1080, 400)] # Define line points # region_points = [(20, 400), (1080, 400), (1080, 360), (20, 360)] # Define region points # region_points = [(20, 400), (1080, 400), (1080, 360), (20, 360), (20, 400)] # Define polygon points # Init heatmap heatmap = solutions.Heatmap( show=True, # Display the output model="yolo11s.pt", # Path to the YOLO11 model file colormap=cv2.COLORMAP_PARULA, # Colormap of heatmap # region=region_points, # If you want to do object counting with heatmaps, you can pass region_points # classes=[0, 2], # If you want to generate heatmap for specific classes i.e person and car. # show_in=True, # Display in counts # show_out=True, # Display out counts # line_width=2, # Adjust the line width for bounding boxes and text display ) # Process video while cap.isOpened(): success, im0 = cap.read() if not success: print("Video frame is empty or video processing has been successfully completed.") break im0 = heatmap.generate_heatmap(im0) im0_resized = cv2.resize(im0, (w, h)) video_writer.write(im0_resized) cap.release() video_writer.release() cv2.destroyAllWindows()
Output
YOLO v12
import cv2 from ultralytics import solutions cap = cv2.VideoCapture("mall_arial.mp4") assert cap.isOpened(), "Error reading video file" w, h, fps = (int(cap.get(x)) for x in (cv2.CAP_PROP_FRAME_WIDTH, cv2.CAP_PROP_FRAME_HEIGHT, cv2.CAP_PROP_FPS)) # Video writer video_writer = cv2.VideoWriter("heatmap_output_yolov12.mp4", cv2.VideoWriter_fourcc(*"mp4v"), fps, (w, h)) # In case you want to apply object counting + heatmaps, you can pass region points. # region_points = [(20, 400), (1080, 400)] # Define line points # region_points = [(20, 400), (1080, 400), (1080, 360), (20, 360)] # Define region points # region_points = [(20, 400), (1080, 400), (1080, 360), (20, 360), (20, 400)] # Define polygon points # Init heatmap heatmap = solutions.Heatmap( show=True, # Display the output model="yolo12s.pt", # Path to the YOLO11 model file colormap=cv2.COLORMAP_PARULA, # Colormap of heatmap # region=region_points, # If you want to do object counting with heatmaps, you can pass region_points # classes=[0, 2], # If you want to generate heatmap for specific classes i.e person and car. # show_in=True, # Display in counts # show_out=True, # Display out counts # line_width=2, # Adjust the line width for bounding boxes and text display ) # Process video while cap.isOpened(): success, im0 = cap.read() if not success: print("Video frame is empty or video processing has been successfully completed.") break im0 = heatmap.generate_heatmap(im0) im0_resized = cv2.resize(im0, (w, h)) video_writer.write(im0_resized) cap.release() video_writer.release() cv2.destroyAllWindows()
Output
3. Speed Estimation
YOLO v11
import cv2 from ultralytics import solutions import numpy as np cap = cv2.VideoCapture("cars_on_road.mp4") assert cap.isOpened(), "Error reading video file" # Capture video properties w = int(cap.get(cv2.CAP_PROP_FRAME_WIDTH)) h = int(cap.get(cv2.CAP_PROP_FRAME_HEIGHT)) fps = int(cap.get(cv2.CAP_PROP_FPS)) # Video writer video_writer = cv2.VideoWriter("speed_management_yolov11.mp4", cv2.VideoWriter_fourcc(*"mp4v"), fps, (w, h)) # Define speed region points (adjust for your video resolution) speed_region = [(300, h - 200), (w - 100, h - 200), (w - 100, h - 270), (300, h - 270)] # Initialize SpeedEstimator speed = solutions.SpeedEstimator( show=False, # Disable internal window display model="yolo11s.pt", # Path to the YOLO model file region=speed_region, # Pass region points # classes=[0, 2], # Optional: Filter specific object classes (e.g., cars, trucks) # line_width=2, # Optional: Adjust the line width ) # Process video while cap.isOpened(): success, im0 = cap.read() if not success: print("Video frame is empty or video processing has been successfully completed.") break # Estimate speed and draw bounding boxes out = speed.estimate_speed(im0) # Draw the speed region on the frame cv2.polylines(out, [np.array(speed_region)], isClosed=True, color=(0, 255, 0), thickness=2) # Resize the frame to fit the screen im0_resized = cv2.resize(out, (1280, 720)) # Resize for better screen fit # Show the resized frame cv2.imshow("Speed Estimation", im0_resized) video_writer.write(out) # Press 'q' to exit if cv2.waitKey(1) & 0xFF == ord('q'): break cap.release() video_writer.release() cv2.destroyAllWindows()
Output
YOLO v12
import cv2 from ultralytics import solutions import numpy as np cap = cv2.VideoCapture("cars_on_road.mp4") assert cap.isOpened(), "Error reading video file" # Capture video properties w = int(cap.get(cv2.CAP_PROP_FRAME_WIDTH)) h = int(cap.get(cv2.CAP_PROP_FRAME_HEIGHT)) fps = int(cap.get(cv2.CAP_PROP_FPS)) # Video writer video_writer = cv2.VideoWriter("speed_management_yolov12.mp4", cv2.VideoWriter_fourcc(*"mp4v"), fps, (w, h)) # Define speed region points (adjust for your video resolution) speed_region = [(300, h - 200), (w - 100, h - 200), (w - 100, h - 270), (300, h - 270)] # Initialize SpeedEstimator speed = solutions.SpeedEstimator( show=False, # Disable internal window display model="yolo12s.pt", # Path to the YOLO model file region=speed_region, # Pass region points # classes=[0, 2], # Optional: Filter specific object classes (e.g., cars, trucks) # line_width=2, # Optional: Adjust the line width ) # Process video while cap.isOpened(): success, im0 = cap.read() if not success: print("Video frame is empty or video processing has been successfully completed.") break # Estimate speed and draw bounding boxes out = speed.estimate_speed(im0) # Draw the speed region on the frame cv2.polylines(out, [np.array(speed_region)], isClosed=True, color=(0, 255, 0), thickness=2) # Resize the frame to fit the screen im0_resized = cv2.resize(out, (1280, 720)) # Resize for better screen fit # Show the resized frame cv2.imshow("Speed Estimation", im0_resized) video_writer.write(out) # Press 'q' to exit if cv2.waitKey(1) & 0xFF == ord('q'): break cap.release() video_writer.release() cv2.destroyAllWindows()
Output
Also Read: Top 30+ Computer Vision Models For 2025
Expert Opinions on YOLOv11 and YOLOv12
Muhammad Rizwan Munawar — Computer Vision Engineer at Ultralytics
“YOLOv12 introduces flash attention, which enhances accuracy, but it requires careful CUDA setup. It’s a solid step forward, especially for complex detection tasks, though YOLOv11 remains faster for real-time needs. In short, choose YOLOv12 for accuracy and YOLOv11 for speed.”
Linkedin Post – Is YOLOv12 really a state-of-the-art model? ?
Muhammad Rizwan, recently tested YOLOv11 and YOLOv12 side by side to break down their real-world performance. His findings highlight the trade-offs between the two models:
- Frames Per Second (FPS): YOLOv11 maintains an average of 40 FPS, while YOLOv12 lags behind at 30 FPS. This makes YOLOv11 the better choice for real-time applications where speed is critical, such as traffic monitoring or live video feeds.
- Training Time: YOLOv12 takes about 20% longer to train than YOLOv11. On a small dataset with 130 training images and 43 validation images, YOLOv11 completed training in 0.009 hours, while YOLOv12 needed 0.011 hours. While this might seem minor for small datasets, the difference becomes significant for larger-scale projects.
- Accuracy: Both models achieved similar accuracy after fine-tuning for 10 epochs on the same dataset. YOLOv12 didn’t dramatically outperform YOLOv11 in terms of accuracy, suggesting the newer model’s improvements lie more in architectural enhancements than raw detection precision.
- Flash Attention: YOLOv12 introduces flash attention, a powerful mechanism that speeds up and optimizes attention layers. However, there’s a catch — this feature isn’t natively supported on the CPU, and enabling it with CUDA requires careful version-specific setup. For teams without powerful GPUs or those working on edge devices, this can become a roadblock.
The PC specifications used for testing:
- GPU: NVIDIA RTX 3050
- CPU: Intel Core-i5-10400 @2.90GHz
- RAM: 64 GB
The model specifications:
- Model = YOLO11n.pt and YOLOv12n.pt
- Image size = 640 for inference
Conclusion
YOLO v12 marks a significant leap forward in real-time object detection, combining CNN speed with Transformer-like attention mechanisms. With improved accuracy, lower computational costs, and a range of model variants, YOLO v12 is poised to redefine the landscape of real-time vision applications. Whether for autonomous vehicles, security surveillance, or medical imaging, YOLO v12 sets a new standard for real-time object detection efficiency.
What’s Next?
- YOLO v13 Possibilities: Will future versions push the attention mechanisms even further?
- Edge Device Optimization: Can Flash Attention or Area Attention be optimized for lower-power devices?
To help you better understand the differences, I’ve attached some code snippets and output results in the comparison section. These examples illustrate how both YOLOv11 and YOLOv12 perform in real-world scenarios, from object counting to speed estimation and heatmaps. I’m excited to see how you guys perceive this new release! Are the improvements in accuracy and attention mechanisms enough to justify the trade-offs in speed? Or do you think YOLOv11 still holds its ground for most applications?
以上是如何使用Yolo V12进行对象检测?的详细内容。更多信息请关注PHP中文网其他相关文章!

热AI工具

Undress AI Tool
免费脱衣服图片

Undresser.AI Undress
人工智能驱动的应用程序,用于创建逼真的裸体照片

AI Clothes Remover
用于从照片中去除衣服的在线人工智能工具。

Clothoff.io
AI脱衣机

Video Face Swap
使用我们完全免费的人工智能换脸工具轻松在任何视频中换脸!

热门文章

热工具

记事本++7.3.1
好用且免费的代码编辑器

SublimeText3汉化版
中文版,非常好用

禅工作室 13.0.1
功能强大的PHP集成开发环境

Dreamweaver CS6
视觉化网页开发工具

SublimeText3 Mac版
神级代码编辑软件(SublimeText3)

还记得今年早些时候破坏了Genai行业的大量开源中国模型吗?尽管DeepSeek占据了大多数头条新闻,但Kimi K1.5是列表中的重要名字之一。模型很酷。

到2025年中期,AI“军备竞赛”正在加热,XAI和Anthropic都发布了他们的旗舰车型Grok 4和Claude 4。这两种模型处于设计理念和部署平台的相反端,但他们却在

但是我们可能甚至不必等10年就可以看到一个。实际上,可以被认为是真正有用的,类人类机器的第一波。 近年来,有许多原型和生产模型从T中走出来

直到上一年,迅速的工程被认为是与大语言模型(LLM)互动的关键技能。然而,最近,LLM在推理和理解能力方面已经显着提高。自然,我们的期望

基于Leia专有的神经深度引擎,应用程序流程静止图像,并添加了自然深度以及模拟运动(例如Pans,Zooms和Alallax Effects),以创建简短的视频卷轴,从而给人以踏入SCE的印象

想象一些复杂的东西,例如AI引擎准备提供有关米兰新服装系列的详细反馈,或者自动市场分析用于全球运营的企业,或者智能系统管理大型车队。

伦敦国王学院和牛津大学的研究人员的一项新研究分享了Openai,Google和Anthropic在基于迭代囚犯的困境基于的cutthroat竞争中一起投掷的结果。这是没有的

科学家发现了一种巧妙而令人震惊的方法来绕过系统。 2025年7月标志着一项精心制作的战略,研究人员将无形的指示插入其学术意见 - 这些秘密指令是尾巴
