
与其他RPG相比,用超过100,000 XP实现的30级水平上限似乎是适中的,但是其深厚的技能树系统和广泛的自定义选项得到了补偿。
角色进步和技能专业化
Avowed为角色发展提供了四个不同的技能树:
- Fighter: A melee combat specialist, focusing on close-quarters fighting, crowd control, and stamina management.
- Ranger: Agility and ranged combat define this class, with skills in stealth and quick melee attacks.
- Wizard: Master the art of spellcasting, harnessing elemental powers and managing essence effectively.
- Godlike: Unlock unique, powerful abilities linked to your divine status, revealed at crucial story points.
能力,升级和建立灵活性
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Active Abilities: These require activation, consume the limited resource "Essence," and have cooldowns.
- Passive Abilities: Always active upon acquisition, passively boosting combat prowess or stats.
- 能力通过等级进展(排名1,等级2等),以特定水平解锁更高的能力(例如,第5级排名第2等级)。
混合构建得到了充分的支持,使玩家可以结合不同技能树的能力来创建独特的个性化角色。
REXPEC系统:无限自定义
Avowed提供了一个慷慨的Expec系统,可让您随时自由调整角色和同伴的构建:
- Ability Respec: Costs 100 Copper Skeyt initially, increasing with each subsequent respec.
- Attribute Respec: Also costs 100 Copper Skeyt initially, allowing redistribution of attribute points.
- Companion Respec: Requires gold to modify your companions' abilities.
这种灵活的Expec系统消除了重新启动的需求,从而可以进行连续的实验和性格改进。
结论
在Avowed中达到30级是一项重大成就,游戏的灵活能力混合和Expec系统使玩家能够不断尝试并优化其角色构建以匹配他们喜欢的游戏风格。升级,重新升级并探索无尽的可能性!
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