Course Elementary 13197
Course Introduction:Scala Tutorial Scala is a multi-paradigm programming language, designed to integrate various features of object-oriented programming and functional programming.
Course Elementary 81655
Course Introduction:"CSS Online Manual" is the official CSS online reference manual. This CSS online development manual contains various CSS properties, definitions, usage methods, example operations, etc. It is an indispensable online query manual for WEB programming learners and developers! CSS: Cascading Style Sheets (English full name: Cascading Style Sheets) is an application used to express HTML (Standard Universal Markup Language).
Course Elementary 12710
Course Introduction:SVG is a markup language for vector graphics in HTML5. It maintains powerful drawing capabilities and at the same time has a very high-end interface to operate graphics by directly operating Dom nodes. This "SVG Tutorial" is intended to allow students to master the SVG language and some of its corresponding APIs, combined with the knowledge of 2D drawing, so that students can render and control complex graphics on the page.
Course Elementary 24163
Course Introduction:In the "AngularJS Chinese Reference Manual", AngularJS extends HTML with new attributes and expressions. AngularJS can build a single page application (SPAs: Single Page Applications). AngularJS is very easy to learn.
Course Elementary 26928
Course Introduction:Go is a new language, a concurrent, garbage-collected, fast-compiled language. It can compile a large Go program in a few seconds on a single computer. Go provides a model for software construction that makes dependency analysis easier and avoids most C-style include files and library headers. Go is a statically typed language, and its type system has no hierarchy. Therefore users do not need to spend time defining relationships between types, which feels more lightweight than typical object-oriented languages. Go is a completely garbage-collected language and provides basic support for concurrent execution and communication. By its design, Go is intended to provide a method for constructing system software on multi-core machines.
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Course Introduction:Counter Synchronization in Go Concurrent Programming: Mutex, Buffered Channels and Unbuffered Channels When building concurrent applications in Go language, synchronization is crucial to ensure safe access to shared data. Mutex and Channel are the main tools for synchronization in Go. This article explores several ways to build safe concurrency counters. While the reference article solves this problem using a Mutex, we will also explore alternatives using buffered and unbuffered channels. Problem Description We need to build a counter that can be safely used concurrently. Counter code packagemaintypeCounterstruct{countint}func(c*Counter)Inc(){c
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Course Introduction:Finding Cars That Passed All Tests in a ListThe task at hand involves identifying cars from a "cars" table that have successfully passed all tests...
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Course Introduction:System.Text.Json: How do I specify a custom name for an enum value?This capability is not available out of the box in .NET Core 3.0, .NET 5, .NET...
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Course Introduction:Column Aliases and SELECT ExpressionsIn SQL, column aliases are used to provide temporary names for result columns, allowing them to be referenced...
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Course Introduction:Multiple Column Pivoting Using TablefuncQuestion:How can tablefunc be leveraged to pivot data on multiple variables, rather than solely using the...
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