Rumah > hujung hadapan web > tutorial js > js Perkongsian kod kesan khas permainan versi web Ular (mencabar sepuluh tahap)_kemahiran javascript

js Perkongsian kod kesan khas permainan versi web Ular (mencabar sepuluh tahap)_kemahiran javascript

WBOY
Lepaskan: 2016-05-16 15:43:15
asal
1622 orang telah melayarinya

Kesan khas permainan versi web ular js, proses penukaran gambar sangat keren selepas diuji Saya percaya semua orang pasti pernah bermain permainan klasik ini, tetapi bagaimana ia dilaksanakan? Paparan operasi: -----------------------------
Lihat kesan--------- ------- -------

Petua: Jika penyemak imbas tidak berfungsi dengan betul, anda boleh cuba menukar mod penyemakan imbas.

Kod kesan khas permainan versi web js Snake yang dikongsi dengan anda adalah seperti berikut

<body><title>js贪吃蛇网页版游戏特效</title></body>
<script> 
 Star = {
 init:function(){
  var bigDiv = this.appendEle(this.addStyle(this.creatEle(),
  {w:'900',h:'600',p:'absolute',t:10,l:500}));
  for(var i = 0; i<600/30;i++){
  Star.data.arrayAll[i] = [];
  for(var j = 0; j<900/30; j++){
   div = this.addStyle(this.creatEle(),{w:(!+[1,] &#63; 30 :28),h:(!+[1,] &#63; 30 :28),f:'left',border:'1px solid #666'});
   div.setAttribute('number', i*30+j)
   this.appendEle(div,bigDiv)
   Star.data.arrayAll[i][j] = div;
  }
  }
  bigDiv = this.appendEle(this.addStyle(this.creatEle(),
  {w:'900',h:'600',p:'absolute',t:10,l:500}));


  this.pushEleInSelect(Star.data.arrayAll[9][15],Star.data.arrayAll[9][14],Star.data.arrayAll[9][13])
  this.keyBoard.apply(this,arguments);
  this.appearPoint();
  this.leftGo();
 },
 appearPoint:function(){
  var arrayIn = [];
  var number;
  for(var i = 0; i<600; i++){
  if(!this.hasInArray(Star.data.arrayAll[parseInt(i/30)][i%30].getAttribute('number'),Star.data.arraySelect)){
   arrayIn.push(Star.data.arrayAll[i])
  }
  }
  Star.data.foodNumber = number = parseInt(Math.random()*arrayIn.length);
  this.giveColor(number)
 },
 giveColor:function(number){
  var div = Star.data.arrayAll[parseInt(number/30)][number%30];
  Star.timeInterval.timeB = setInterval(function(){
  if(div.className == 'shanshuo'){
   div.className = ''
   div.style.backgroundColor = '#fff'
  }
  else{
   div.className = 'shanshuo';
   div.style.backgroundColor = '#f00'
  }
  },500)
 },
 disappearColor:function(){
  clearInterval(Star.timeInterval.timeB);
  Star.data.arrayAll[parseInt(Star.data.foodNumber/30)][Star.data.foodNumber%30].style.backgroundColor = '#f00';
 },
 hasInArray:function(number,array){
  for(var i in array){
  if(array[i] instanceof Array){
   if(this.hasInArray(number,array[i])){
   return true;
   }
  }
  if(array[i].getAttribute && array[i].getAttribute('number') == number) return true;
  }
  return false;
 },
 keyBoard:function(){
  var self = this;
  document.onkeydown = function(e){
  e = e&#63; e : window.event;
  switch(e.keyCode){
   case 37: if(Star.keycode == 37 || Star.keycode == 39){return;}; self.leftGo(); break;
   case 38: if(Star.keycode == 38 || Star.keycode == 40){return;}; self.upGo();break;
   case 39: if(Star.keycode == 37 || Star.keycode == 39){return;}; self.rightGo();break;
   case 40: if(Star.keycode == 38 || Star.keycode == 40){return;}; self.downGo();break;
  }
  }
 },
 leftGo:function(){
  var div, number , self = this;
  Star.keycode = 37;
  clearInterval(Star.timeInterval.timeA)
  Star.timeInterval.timeA = setInterval(function(){
  number = Star.data.arraySelect[0].getAttribute('number');
  if(number%30<=0 || self.hasInArray(number-1,Star.data.arraySelect)){
   self.guanle();
  }
  else{
   if(Star.data.foodNumber == number-1){
   self.pushEleInSelect(Star.data.arrayAll[parseInt(Star.data.foodNumber/30)][Star.data.foodNumber%30]);
   self.disappearColor();
   self.appearPoint();
   }
   else{
   div = Star.data.arraySelect.pop();
   div.style.background = '#fff';

   self.pushEleInSelect(Star.data.arrayAll[parseInt(number/30)][number%30-1]);
   }
  }
  },Star.timeInterval.speed)
 },
 upGo:function(){
  var div, number , self = this;
  Star.keycode = 38;
  clearInterval(Star.timeInterval.timeA)
  Star.timeInterval.timeA = setInterval(function(){
  number = parseInt(Star.data.arraySelect[0].getAttribute('number'));

  if(parseInt(number/30)<=0 || self.hasInArray(number-30,Star.data.arraySelect)){
   self.guanle();
  }
  else{
   if(Star.data.foodNumber == number-30){
   self.pushEleInSelect(Star.data.arrayAll[parseInt(Star.data.foodNumber/30)][Star.data.foodNumber%30]);
   self.disappearColor();
   self.appearPoint();
   }
   else{
   div = Star.data.arraySelect.pop();
   div.style.background = '#fff';
   self.pushEleInSelect(Star.data.arrayAll[parseInt(number/30)-1][number%30]);
   }
  }
  },Star.timeInterval.speed)
 },
 rightGo:function(){
  var div, number , self = this;
  Star.keycode = 39;
  clearInterval(Star.timeInterval.timeA)
  Star.timeInterval.timeA = setInterval(function(){
  number = parseInt(Star.data.arraySelect[0].getAttribute('number'));
  if(parseInt(number%30)>=29 || self.hasInArray(number+1,Star.data.arraySelect)){
   self.guanle();
  }
  else{
   if(Star.data.foodNumber == number+1){
   self.pushEleInSelect(Star.data.arrayAll[parseInt(Star.data.foodNumber/30)][Star.data.foodNumber%30]);
   self.disappearColor();
   self.appearPoint();
   }
   else{
   div = Star.data.arraySelect.pop();
   div.style.background = '#fff';
   self.pushEleInSelect(Star.data.arrayAll[parseInt(number/30)][number%30+1]);
   }
  }
  },Star.timeInterval.speed)
 },
 downGo:function(){
  var div, number , self = this;
  Star.keycode = 40;
  clearInterval(Star.timeInterval.timeA)
  Star.timeInterval.timeA = setInterval(function(){
  number = parseInt(Star.data.arraySelect[0].getAttribute('number'));
  if(parseInt(number/30)>=19 || self.hasInArray(number+30,Star.data.arraySelect)){
   self.guanle();
  }
  else{
   if(Star.data.foodNumber == number+30){
   self.pushEleInSelect(Star.data.arrayAll[parseInt(Star.data.foodNumber/30)][Star.data.foodNumber%30]);
   self.disappearColor();
   self.appearPoint();
   }
   else{
   div = Star.data.arraySelect.pop();
   div.style.background = '#fff';
   self.pushEleInSelect(Star.data.arrayAll[parseInt(number/30)+1][number%30]);
   }
  }
  },Star.timeInterval.speed)
 },
 guanle:function(){
  alert('撞墙了,总分:' + (Star.data.arraySelect.length-3) * parseInt(1000 / Star.timeInterval.speed));
  location.reload();
 },
 creatEle:function(tag){
  var tagName = tag || 'DIV'
  return document.createElement(tagName)
 },
 appendEle:function(ele,father){
  var father = father || document.body || document.documentElement
  father.appendChild(ele)
  return ele;
 },
 addStyle:function(ele,css){
  for(var i in css){
  switch(i){
   case 'b' : ele.style.background = css[i];  break;
   case 'l' : ele.style.left  = css[i]+'px'; break;
   case 'r' : ele.style.right  = css[i]+'px'; break;
   case 't' : ele.style.top  = css[i]+'px'; break;
   case 'd' : ele.style.down  = css[i]+'px'; break;
   case 'p' : ele.style.position = css[i];  break;
   case 'w' : ele.style.width  = css[i]+'px'; break;
   case 'h' : ele.style.height  = css[i]+'px'; break;
   case 'f' : ele.style.cssFloat = css[i]; ele.style.styleFloat = css[i];  break;
   default : ele.style[i]   = css[i];  break;
  }
  }
  return ele;
 },
 pushEleInSelect:function(){
  for(var i = 0; i<arguments.length; i++){
  Star.data.arraySelect = [arguments[i]].concat(Star.data.arraySelect)
  this.addStyle(arguments[i],{b:'#f00'})
  }
 }
 }
 Star.data={
 arrayAll : [],
 arraySelect:[],
 newPoint:null,
 foodNumber:0
 }
 Star.timeInterval={
 timeA:null,
 timeB:null
 }
 Star.keycode = 0;


 window.onload = function(){
 var select = Star.creatEle('select');
 var optionDefault = Star.creatEle('option');
 optionDefault.innerHTML = '请选择关卡'
 Star.appendEle(optionDefault,select)
 Star.addStyle(select,{w:200,h:30,p:'absolute',left:'40%',top:'40%'})
 for(var i = 0 ; i <10 ; i++){
  var option = Star.creatEle('option');
  option.innerHTML = '第' + (i+1) + '关'
  Star.appendEle(option,select);
 }
 Star.appendEle(select)
 select.onchange = function(){
  selectValue = select.options[select.selectedIndex].value || select.options[select.selectedIndex].innerHTML
  var number = selectValue.match(/\d+/)[0]
  Star.timeInterval.speed = parseInt(200/number);
  Star.addStyle(select,{display:'none'});
  Star.init();
 }
 }

</script>
Salin selepas log masuk

Di atas ialah kod kesan khas permainan versi web js Snake yang dikongsi dengan semua orang.

sumber:php.cn
Kenyataan Laman Web ini
Kandungan artikel ini disumbangkan secara sukarela oleh netizen, dan hak cipta adalah milik pengarang asal. Laman web ini tidak memikul tanggungjawab undang-undang yang sepadan. Jika anda menemui sebarang kandungan yang disyaki plagiarisme atau pelanggaran, sila hubungi admin@php.cn
Tutorial Popular
Lagi>
Muat turun terkini
Lagi>
kesan web
Kod sumber laman web
Bahan laman web
Templat hujung hadapan