Contoh dalam artikel ini adalah untuk berkongsi dengan anda versi web permainan yang sangat menarik, yang agak serupa dengan Frog Crossing dari Permainan Menaip Kingsoft Untuk rujukan anda, kandungan khusus adalah seperti berikut
Rendering:
Idea pelaksanaan:
Permainan teka-teki, terutamanya berlatih kemahiran menaip, dibangunkan berdasarkan jq.
1. Masukkan teks yang sepadan dengan gelembung dalam kotak input dan klik enter untuk menyerahkan
2. Skor gesaan relatif kepada teks gelembung
3. Anda boleh menjeda operasi
4. Setiap kali gelembung mendarat, isipadu darah akan berkurangan dan permainan akan tamat apabila ia dikurangkan kepada 0
5. Kelajuan buih yang jatuh akan meningkat setiap kali
Kod khusus:
<html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>javascript实现泡泡大冒险</title> <link href="css/reset.css" rel="stylesheet" /> <link href="css/paopao.css" rel="stylesheet" /> <script type="text/javascript" src="js/jquery-1.10.2.js"></script> <script type="text/javascript"> $(function(){ //data var arr_word=[ ['你','在','我','啊','真','全','或'], ['人们','你的','傻子','哈哈','加油','喂食','电视','汉语','游戏','真的','说谎'], ['大家好','红领巾','共产党','爱人民','学习吧','不愿意','棒棒糖'], ['望尘莫及','大智若愚','小小可爱','真心英雄','最新战舰','小米手机','苹果电脑'] ]; var arr_type=[ ['one_1','one_2','one_3','one_4','one_5'], ['two_1','two_2','two_3','two_4','two_5'], ['three_1','three_2','three_3','three_4','three_5'], ['four_1','four_2','four_3','four_4','four_5'] ]; var arr_wh=[50,70,90,110]; //init var dong=null;//动画 var obj_arr=[];//总下落物体 var time=7000;//下落间隔 var downtime=80;//下落速度 var skip=100;//skip*ji为加速判定依据 var num=0;//击中个数 var ji=1;//所在级别,开始在第一级别 var guan=300;//下一关测试基本值 var hji=1;//跳 300 600 900 var isnext=true; //event $(".game-start").click(function(){ start(); }); $("#pause").click(function(){ if($(this).val()=="暂停"){ $("#keyval").attr('disabled','disabled'); $(this).val("开始"); for(var i=0;i<obj_arr.length;i++){ obj_arr[i].pause(); }; clearInterval(dong); }else{ $("#keyval").removeAttr('disabled'); $("#keyval").focus(); $(this).val("暂停"); for(var i=0;i<obj_arr.length;i++){ obj_arr[i].start(); }; dong=setInterval(down,time); }; }); $("#greset").click(function(){ greset(); }); $(window).keyup(function(event){ if(event.which=='13'){ if(isnext){ var textval=$("#keyval").val(); for(var i=0;i<obj_arr.length;i++){ if(obj_arr[i].text==textval && obj_arr[i].is==true){ var zz=parseInt($(".game-tools-count").children("em").html())+parseInt(obj_arr[i].fen); $(".game-tools-count").children("em").html(zz); fskip(zz); obj_arr[i].success(); num=parseInt(num)+parseInt(1); }else{ }; }; $("#keyval").val(""); $("#keyval").focus(); }else{ $(".game-connect").hide(); jixu(); isnext=true; }; }else if(event.which=='27'){ $(".game-connect").hide(); greset(); }; }); //function function start(){ $("#keyval").removeAttr('disabled'); $(".game-logo").hide(); $(".shuo-ming").hide(); $(".game-start").hide(); $(".game-tools").show(); $(".game-xue").show(); $("#game-box").show(); $("#keyval").focus(); $("#keyval").val(""); down(); dong=setInterval(down,time); }; function jixu(){ for(var i=0;i<obj_arr.length;i++){ obj_arr[i].clear(); }; clearInterval(dong); start(); }; function fskip(count){ if(count>=skip*ji){ if(count>=guan*hji){ hji=parseInt(hji)+parseInt(1); downtime=downtime-5; if(downtime<=0){downtime=0}else{}; isnext=false; connect(); }else{ speed(); ji=parseInt(ji)+parseInt(1); downtime=downtime-5; }; }else{ }; }; function speed(){ $(".game-speed").show(); setTimeout(function(){ $(".game-speed").hide(); },1000); }; function connect(){ $(".game-connect").find(".game-connect-fen").children("span").html($(".game-tools-count").children("em").html()); $(".game-connect").find(".game-connect-sum").children("span").html(num); $(".game-connect").show(); $("#keyval").attr('disabled','disabled'); for(var i=0;i<obj_arr.length;i++){ obj_arr[i].pause(); }; clearInterval(dong); }; function down(){ var word=Math.floor(Math.random()*arr_word.length); var w=arr_word[word][real(word)[0]]; var t=arr_type[word][real(word)[1]]; var fen=(parseInt(word)+parseInt(1))*10; var x=Math.floor(Math.random()*570); var wu=new Wu($("#game-box"),w,t,fen,x,arr_wh[word]); obj_arr.push(wu); wu.init(); }; function real(word){ var w_len=arr_word[word].length; var t_len=arr_type[word].length; var w_index=Math.floor(Math.random()*w_len); var t_index=Math.floor(Math.random()*t_len); var arr=[]; arr[0]=w_index; arr[1]=t_index; return arr; }; function gameover(){ $(".game-reset").find(".game-reset-fen").children("span").html($(".game-tools-count").children("em").html()); $(".game-reset").find(".game-reset-sum").children("span").html(num); $(".game-reset").show(); $("#keyval").attr('disabled','disabled'); for(var i=0;i<obj_arr.length;i++){ obj_arr[i].pause(); }; clearInterval(dong); }; function greset(){ for(var i=0;i<obj_arr.length;i++){ obj_arr[i].clear(); }; obj_arr=[]; $(".game-reset").hide(); $(".game-xue-val").children("span").html(100); $(".game-xue-val").children("span").css('width',"100%"); $(".game-tools-count").children("em").html(0); time=7000;//下落间隔 downtime=80;//下落速度 skip=100;//skip*ji为加速判定依据 num=0;//击中个数 ji=1;//所在级别,开始在第一级别 guan=300; hji=1; clearInterval(dong); start(); }; function gameval(val){ $(".game-xue-val").children("span").html(val); $(".game-xue-val").children("span").css('width',val+"%"); }; //class function Wu(parent,w,t,fen,x,wh){ this.parent=parent; this.obj=null; this.text=w; this.wh=wh; this.endwh=450-wh; this.classname=t; this.fen=fen; this.left=x; this.don=null; this.is=true; var that=this; this.init=function(){ this.append(); this.odown(); }; this.append=function(){ var tmp=$("<span></span>"); tmp.attr('class',this.classname+" down-animation"+this.fen/10); tmp.text(this.text); tmp.css('top',-this.wh/2); tmp.css('left',this.left); this.parent.append(tmp); this.obj=tmp; }; this.odown=function(){ this.don=setInterval(this.donn,downtime); }; this.donn=function(){ var newt=that.obj.position().top+1 if(newt>that.endwh){ clearInterval(that.don); that.val(); that.clear(); }else{ that.obj.css("top",newt) }; }; this.clear=function(){ this.obj.remove(); this.is=false; clearInterval(this.don); }; this.success=function(){ this.obj.removeClass("down-animation"+this.fen/10).addClass("clear-animation"); this.obj.html(this.fen); setTimeout(function(){ that.clear(); },2000); }; this.val=function(){ var val=parseInt($(".game-xue-val").children("span").html())-parseInt(20); if(val<=0){ gameover(); }else{ gameval(val); }; }; this.pause=function(){ clearInterval(this.don); }; this.start=function(){ this.don=setInterval(this.donn,downtime); }; }; //end }); </script> </head> <body> <div id="game"> <div class="game-logo">泡泡大冒险</div> <div class="shuo-ming"> <p>1.游戏开始前,请切换到中文输入法。</p> <p>2.输入泡泡中的词语,按Enter键确认。</p> <p>3.打错按Enter键清除,节省时间。</p> <p>4.别让泡泡落地,您只有5次几乎。</p> </div> <div class="game-start">开始游戏</div> <div class="game-tools dis-none"> <span class="game-tools-la">当前输入</span> <div class="game-tools-input"> <input type="text" id="keyval" /> </div> <span class="game-tools-count"> <strong>得分:</strong> <em>0</em> </span> <input type="button" id="pause" value="暂停"/> <input type="button" id="help" value="帮助" /> </div> <div class="game-xue dis-none"> <span class="game-xue-la">生命</span> <div class="game-xue-val"> <span>100</span> </div> <em></em> </div> <div id="game-box" class="dis-none"></div> <div class="game-reset"> <p class="game-reset-ti">游戏结束</p> <p class="game-reset-fen">最终得分<span>0</span></p> <p class="game-reset-sum">击中个数<span>0</span></p> <p class="game-reset-btn"><input type="button" value="再玩一次" id="greset" /></p> </div> <div class="game-speed">加速</div> <div class="game-connect"> <p class="game-connect-ti">恭喜</p> <p class="game-connect-fen">您得分已达到<span>0</span></p> <p class="game-connect-sum">击中个数<span>0</span></p> <p class="game-connect-btn"><input type="button" value="按Enter继续" id="gjixu" /><input type="button" value="按Esc重新开始" id="gstart" /></p> </div> </div> </body> </html>
Muat turun kod: http://xiazai.jb51.net/201603/yuanma/paopaorisk(jb51.net).rar
Jika anda rasa permainan itu tidak mencukupi, anda juga boleh membaca topik ini: Permainan mini klasik Javascript
Di atas adalah keseluruhan kandungan artikel ini Saya harap ia akan membantu untuk belajar semua Jika anda penat bekerja dan belajar, anda boleh bermain beberapa permainan pendidikan untuk mencapai keseimbangan antara kerja dan rehat.