Home > Article > Technology peripherals > Sony CEO says cloud gaming still faces many problems, and AI may be deployed for this in the future
IT House News on June 4, Sony Group CEO Kenichiro Yoshida said in an interview with the Financial Times that the company is still paying attention to the development of cloud games and may use artificial intelligence in the future. To enhance the cloud gaming experience.
Although rival Microsoft has invested heavily in this field, Kenichiro Yoshida believes that cloud games are still facing problems such as network latency and server costs. He said that currently most users who play games still use game consoles or gaming computers instead of streaming cloud games.
IT House noticed that cloud gaming services such as OnLive and Google’s Stadia have not been successful, but Microsoft’s Game Pass subscription service is growing. Kenichiro Yoshida revealed that Sony may use its artificial intelligence agent Sophy for cloud games in the future, and has already used game peak hours to train Sophy how to beat human players in the racing game "Gran Turismo". He declined to comment on the impact of Microsoft's planned $69 billion acquisition of game publisher Activision Blizzard, saying the deal would still require regulatory approval.
About to promote the development of cloud games, Sony plans to expand its business into the field of mobile games, not just limited to consoles. Last year, Sony acquired independent game studio Bungie, which may accelerate Sony's efforts to provide more live-service games on PlayStation consoles and other platforms.
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