search
HomeWeb Front-endH5 TutorialImplementation of HTML5 sound recording and playback functions

This article introduces the HTML5 sound recording/playback function to everyone through example code. It is very good and has reference value. Friends who need it can follow the editor of Script House to learn together

html code:

<!DOCTYPE html>
<html>
    <head>
        <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
        <title>火星黑洞</title>
    </head>
    <body>
        <p>
            <audio autoplay></audio>
            <input onclick="startRecording()" type="button" value="录音" />
            <input onclick="stopRecording()" type="button" value="停止" />
            <input onclick="playRecording()" type="button" value="播放" />
            <input onclick="uploadAudio()" type="button" value="提交" />
            <br />
            <p id="recordingslist"></p>
        </p>
        <script type="text/javascript" src="js/HZRecorder.js"></script>
        <script>
            var recorder;
            var audio = document.querySelector(&#39;audio&#39;);
            function startRecording() {
                HZRecorder.get(function(rec) {
                    recorder = rec;
                    recorder.start();
                }, {
                    sampleBits: 16,
                    sampleRate: 16000
                });
            }
            function stopRecording() {
                recorder.stop();
                var blob = recorder.getBlob();
                var url = URL.createObjectURL(blob);
                var p = document.createElement(&#39;p&#39;);
                var au = document.createElement(&#39;audio&#39;);
                var hf = document.createElement(&#39;a&#39;);
                au.controls = true;
                au.src = url;
                hf.href = url;
                hf.download = new Date().toISOString() + &#39;.wav&#39;;
                hf.innerHTML = hf.download;
                p.appendChild(au);
                p.appendChild(hf);
                recordingslist.appendChild(p);
            }
            function playRecording() {
                recorder.play(audio);
            }
            function uploadAudio() {
                recorder.upload("Handler1.ashx", function(state, e) {
                    switch(state) {
                        case &#39;uploading&#39;:
                            //var percentComplete = Math.round(e.loaded * 100 / e.total) + &#39;%&#39;;
                            break;
                        case &#39;ok&#39;:
                            //alert(e.target.responseText);
                            alert("上传成功");
                            break;
                        case &#39;error&#39;:
                            alert("上传失败");
                            break;
                        case &#39;cancel&#39;:
                            alert("上传被取消");
                            break;
                    }
                });
            }
        </script>
    </body>
</html>

HZRecorder.js

(function (window) {
    //兼容
    window.URL = window.URL || window.webkitURL;
    navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia;
    var HZRecorder = function (stream, config) {
        config = config || {};
        config.sampleBits = config.sampleBits || 8      //采样数位 8, 16
        config.sampleRate = config.sampleRate || (44100 / 6);   //采样率(1/6 44100)
        var context = new (window.webkitAudioContext || window.AudioContext)();
        var audioInput = context.createMediaStreamSource(stream);
        var createScript = context.createScriptProcessor || context.createJavaScriptNode;
        var recorder = createScript.apply(context, [4096, 1, 1]);
        var mp3ReceiveSuccess, currentErrorCallback;
        var audioData = {
            size: 0          //录音文件长度
            , buffer: []     //录音缓存
            , inputSampleRate: context.sampleRate    //输入采样率
            , inputSampleBits: 16       //输入采样数位 8, 16
            , outputSampleRate: config.sampleRate    //输出采样率
            , oututSampleBits: config.sampleBits       //输出采样数位 8, 16
            , input: function (data) {
                this.buffer.push(new Float32Array(data));
                this.size += data.length;
            }
            , compress: function () { //合并压缩
                //合并
                var data = new Float32Array(this.size);
                var offset = 0;
                for (var i = 0; i < this.buffer.length; i++) {
                    data.set(this.buffer[i], offset);
                    offset += this.buffer[i].length;
                }
                //压缩
                var compression = parseInt(this.inputSampleRate / this.outputSampleRate);
                var length = data.length / compression;
                var result = new Float32Array(length);
                var index = 0, j = 0;
                while (index < length) {
                    result[index] = data[j];
                    j += compression;
                    index++;
                }
                return result;
            }
            , encodeWAV: function () {
                var sampleRate = Math.min(this.inputSampleRate, this.outputSampleRate);
                var sampleBits = Math.min(this.inputSampleBits, this.oututSampleBits);
                var bytes = this.compress();
                var dataLength = bytes.length * (sampleBits / 8);
                var buffer = new ArrayBuffer(44 + dataLength);
                var data = new DataView(buffer);
                var channelCount = 1;//单声道
                var offset = 0;
                var writeString = function (str) {
                    for (var i = 0; i < str.length; i++) {
                        data.setUint8(offset + i, str.charCodeAt(i));
                    }
                }
                // 资源交换文件标识符 
                writeString(&#39;RIFF&#39;); offset += 4;
                // 下个地址开始到文件尾总字节数,即文件大小-8 
                data.setUint32(offset, 36 + dataLength, true); offset += 4;
                // WAV文件标志
                writeString(&#39;WAVE&#39;); offset += 4;
                // 波形格式标志 
                writeString(&#39;fmt &#39;); offset += 4;
                // 过滤字节,一般为 0x10 = 16 
                data.setUint32(offset, 16, true); offset += 4;
                // 格式类别 (PCM形式采样数据) 
                data.setUint16(offset, 1, true); offset += 2;
                // 通道数 
                data.setUint16(offset, channelCount, true); offset += 2;
                // 采样率,每秒样本数,表示每个通道的播放速度 
                data.setUint32(offset, sampleRate, true); offset += 4;
                // 波形数据传输率 (每秒平均字节数) 单声道×每秒数据位数×每样本数据位/8 
                data.setUint32(offset, channelCount * sampleRate * (sampleBits / 8), true); offset += 4;
                // 快数据调整数 采样一次占用字节数 单声道×每样本的数据位数/8 
                data.setUint16(offset, channelCount * (sampleBits / 8), true); offset += 2;
                // 每样本数据位数 
                data.setUint16(offset, sampleBits, true); offset += 2;
                // 数据标识符 
                writeString(&#39;data&#39;); offset += 4;
                // 采样数据总数,即数据总大小-44 
                data.setUint32(offset, dataLength, true); offset += 4;
                // 写入采样数据 
                if (sampleBits === 8) {
                    for (var i = 0; i < bytes.length; i++, offset++) {
                        var s = Math.max(-1, Math.min(1, bytes[i]));
                        var val = s < 0 ? s * 0x8000 : s * 0x7FFF;
                        val = parseInt(255 / (65535 / (val + 32768)));
                        data.setInt8(offset, val, true);
                    }
                } else {
                    for (var i = 0; i < bytes.length; i++, offset += 2) {
                        var s = Math.max(-1, Math.min(1, bytes[i]));
                        data.setInt16(offset, s < 0 ? s * 0x8000 : s * 0x7FFF, true);
                    }
                }
                return new Blob([data], { type: &#39;audio/wav&#39; });
            }
        };
        //开始录音
        this.start = function () {
            audioInput.connect(recorder);
            recorder.connect(context.destination);
        }
        //停止
        this.stop = function () {
            recorder.disconnect();
        }
        //获取音频文件
        this.getBlob = function () {
            this.stop();
            return audioData.encodeWAV();
        }
        //回放
        this.play = function (audio) {
            audio.src = window.URL.createObjectURL(this.getBlob());
        }
        //上传
        this.upload = function (url, callback) {
            var fd = new FormData();
            fd.append("audioData", this.getBlob());
            var xhr = new XMLHttpRequest();
            if (callback) {
                xhr.upload.addEventListener("progress", function (e) {
                    callback(&#39;uploading&#39;, e);
                }, false);
                xhr.addEventListener("load", function (e) {
                    callback(&#39;ok&#39;, e);
                }, false);
                xhr.addEventListener("error", function (e) {
                    callback(&#39;error&#39;, e);
                }, false);
                xhr.addEventListener("abort", function (e) {
                    callback(&#39;cancel&#39;, e);
                }, false);
            }
            xhr.open("POST", url);
            xhr.send(fd);
        }
        //音频采集
        recorder.onaudioprocess = function (e) {
            audioData.input(e.inputBuffer.getChannelData(0));
            //record(e.inputBuffer.getChannelData(0));
        }
    };
    //抛出异常
    HZRecorder.throwError = function (message) {
        alert(message);
        throw new function () { this.toString = function () { return message; } }
    }
    //是否支持录音
    HZRecorder.canRecording = (navigator.getUserMedia != null);
    //获取录音机
    HZRecorder.get = function (callback, config) {
        if (callback) {
            if (navigator.getUserMedia) {
                navigator.getUserMedia(
                    { audio: true } //只启用音频
                    , function (stream) {
                        var rec = new HZRecorder(stream, config);
                        callback(rec);
                    }
                    , function (error) {
                        switch (error.code || error.name) {
                            case &#39;PERMISSION_DENIED&#39;:
                            case &#39;PermissionDeniedError&#39;:
                                HZRecorder.throwError(&#39;用户拒绝提供信息。&#39;);
                                break;
                            case &#39;NOT_SUPPORTED_ERROR&#39;:
                            case &#39;NotSupportedError&#39;:
                                HZRecorder.throwError(&#39;浏览器不支持硬件设备。&#39;);
                                break;
                            case &#39;MANDATORY_UNSATISFIED_ERROR&#39;:
                            case &#39;MandatoryUnsatisfiedError&#39;:
                                HZRecorder.throwError(&#39;无法发现指定的硬件设备。&#39;);
                                break;
                            default:
                                HZRecorder.throwError(&#39;无法打开麦克风。异常信息:&#39; + (error.code || error.name));
                                break;
                        }
                    });
            } else {
                HZRecorder.throwErr(&#39;当前浏览器不支持录音功能。&#39;); return;
            }
        }
    }
    window.HZRecorder = HZRecorder;
})(window);

The above is the entire content of this article, I hope it will help everyone learn Helpful, please pay attention to the PHP Chinese website for more related content!

Related recommendations:

How to solve the problem of HTML5 virtual keyboard blocking the input box

About HTML5 and CSS3 implementation machines Cat code

The above is the detailed content of Implementation of HTML5 sound recording and playback functions. For more information, please follow other related articles on the PHP Chinese website!

Statement
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn
H5 Code: Best Practices for Web DevelopersH5 Code: Best Practices for Web DevelopersApr 16, 2025 am 12:14 AM

Best practices for H5 code include: 1. Use correct DOCTYPE declarations and character encoding; 2. Use semantic tags; 3. Reduce HTTP requests; 4. Use asynchronous loading; 5. Optimize images. These practices can improve the efficiency, maintainability and user experience of web pages.

H5: The Evolution of Web Standards and TechnologiesH5: The Evolution of Web Standards and TechnologiesApr 15, 2025 am 12:12 AM

Web standards and technologies have evolved from HTML4, CSS2 and simple JavaScript to date and have undergone significant developments. 1) HTML5 introduces APIs such as Canvas and WebStorage, which enhances the complexity and interactivity of web applications. 2) CSS3 adds animation and transition functions to make the page more effective. 3) JavaScript improves development efficiency and code readability through modern syntax of Node.js and ES6, such as arrow functions and classes. These changes have promoted the development of performance optimization and best practices of web applications.

Is H5 a Shorthand for HTML5? Exploring the DetailsIs H5 a Shorthand for HTML5? Exploring the DetailsApr 14, 2025 am 12:05 AM

H5 is not just the abbreviation of HTML5, it represents a wider modern web development technology ecosystem: 1. H5 includes HTML5, CSS3, JavaScript and related APIs and technologies; 2. It provides a richer, interactive and smooth user experience, and can run seamlessly on multiple devices; 3. Using the H5 technology stack, you can create responsive web pages and complex interactive functions.

H5 and HTML5: Commonly Used Terms in Web DevelopmentH5 and HTML5: Commonly Used Terms in Web DevelopmentApr 13, 2025 am 12:01 AM

H5 and HTML5 refer to the same thing, namely HTML5. HTML5 is the fifth version of HTML, bringing new features such as semantic tags, multimedia support, canvas and graphics, offline storage and local storage, improving the expressiveness and interactivity of web pages.

What Does H5 Refer To? Exploring the ContextWhat Does H5 Refer To? Exploring the ContextApr 12, 2025 am 12:03 AM

H5referstoHTML5,apivotaltechnologyinwebdevelopment.1)HTML5introducesnewelementsandAPIsforrich,dynamicwebapplications.2)Itsupportsmultimediawithoutplugins,enhancinguserexperienceacrossdevices.3)SemanticelementsimprovecontentstructureandSEO.4)H5'srespo

H5: Tools, Frameworks, and Best PracticesH5: Tools, Frameworks, and Best PracticesApr 11, 2025 am 12:11 AM

The tools and frameworks that need to be mastered in H5 development include Vue.js, React and Webpack. 1.Vue.js is suitable for building user interfaces and supports component development. 2.React optimizes page rendering through virtual DOM, suitable for complex applications. 3.Webpack is used for module packaging and optimize resource loading.

The Legacy of HTML5: Understanding H5 in the PresentThe Legacy of HTML5: Understanding H5 in the PresentApr 10, 2025 am 09:28 AM

HTML5hassignificantlytransformedwebdevelopmentbyintroducingsemanticelements,enhancingmultimediasupport,andimprovingperformance.1)ItmadewebsitesmoreaccessibleandSEO-friendlywithsemanticelementslike,,and.2)HTML5introducednativeandtags,eliminatingthenee

H5 Code: Accessibility and Semantic HTMLH5 Code: Accessibility and Semantic HTMLApr 09, 2025 am 12:05 AM

H5 improves web page accessibility and SEO effects through semantic elements and ARIA attributes. 1. Use, etc. to organize the content structure and improve SEO. 2. ARIA attributes such as aria-label enhance accessibility, and assistive technology users can use web pages smoothly.

See all articles

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

AI Hentai Generator

AI Hentai Generator

Generate AI Hentai for free.

Hot Article

R.E.P.O. Energy Crystals Explained and What They Do (Yellow Crystal)
4 weeks agoBy尊渡假赌尊渡假赌尊渡假赌
R.E.P.O. Best Graphic Settings
4 weeks agoBy尊渡假赌尊渡假赌尊渡假赌
R.E.P.O. How to Fix Audio if You Can't Hear Anyone
4 weeks agoBy尊渡假赌尊渡假赌尊渡假赌
R.E.P.O. Chat Commands and How to Use Them
4 weeks agoBy尊渡假赌尊渡假赌尊渡假赌

Hot Tools

VSCode Windows 64-bit Download

VSCode Windows 64-bit Download

A free and powerful IDE editor launched by Microsoft

DVWA

DVWA

Damn Vulnerable Web App (DVWA) is a PHP/MySQL web application that is very vulnerable. Its main goals are to be an aid for security professionals to test their skills and tools in a legal environment, to help web developers better understand the process of securing web applications, and to help teachers/students teach/learn in a classroom environment Web application security. The goal of DVWA is to practice some of the most common web vulnerabilities through a simple and straightforward interface, with varying degrees of difficulty. Please note that this software

SublimeText3 Linux new version

SublimeText3 Linux new version

SublimeText3 Linux latest version

Dreamweaver CS6

Dreamweaver CS6

Visual web development tools

MantisBT

MantisBT

Mantis is an easy-to-deploy web-based defect tracking tool designed to aid in product defect tracking. It requires PHP, MySQL and a web server. Check out our demo and hosting services.