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To put it more simply, the trait keyword is used in PHP to solve the problem that a class wants to integrate the attributes and methods of a base class, but also wants to have methods of other base classes, and traits are generally Used in conjunction with use.
Let’s take a look at the usage of traits in PHP introduced in this article
<?php trait Drive { public $carName = 'trait'; public function driving() { echo "driving {$this->carName}\n"; } } class Person { public function eat() { echo "eat\n"; } } class Student extends Person { use Drive; public function study() { echo "study\n"; } } $student = new Student(); $student->study(); $student->eat(); $student->driving(); ?>
The output results are as follows:
study eat driving trait
In the above example, the Student class passes Inherit Person has the eat method, and by combining Drive, it has the driving method and attribute carName.
If there is a property or method with the same name in Trait, base class and this class, which one will be retained in the end?
<?php trait Drive { public function hello() { echo "hello drive\n"; } public function driving() { echo "driving from drive\n"; } } class Person { public function hello() { echo "hello person\n"; } public function driving() { echo "driving from person\n"; } } class Student extends Person { use Drive; public function hello() { echo "hello student\n"; } } $student = new Student(); $student->hello(); $student->driving(); ?>
The output results are as follows:
hello student driving from drive
So we can conclude that when a method or attribute has the same name, the method in the current class will override the trait's method, and the trait's method will override the base class. method in.
If you want to combine multiple Traits, separate the Trait names by commas:
use Trait1, Trait2;
What happens if multiple Traits contain methods or properties with the same name? The answer is that when multiple combined Traits contain properties or methods with the same name, they need to be explicitly declared to resolve conflicts, otherwise a fatal error will occur.
<?php trait Trait1 { public function hello() { echo "Trait1::hello\n"; } public function hi() { echo "Trait1::hi\n"; } } trait Trait2 { public function hello() { echo "Trait2::hello\n"; } public function hi() { echo "Trait2::hi\n"; } } class Class1 { use Trait1, Trait2; } ?>
The output results are as follows:
The code is as follows:
PHP Fatal error: Trait method hello has not been applied, because there are collisions with other trait methods on Class1 in ~/php54/trait_3.php on line 20
Use insteadof and asoperators to resolve conflicts, insteadof is to use a method instead Another one, and as is to give an alias to the method. Please see the code for specific usage:
<?php trait Trait1 { public function hello() { echo "Trait1::hello\n"; } public function hi() { echo "Trait1::hi\n"; } } trait Trait2 { public function hello() { echo "Trait2::hello\n"; } public function hi() { echo "Trait2::hi\n"; } } class Class1 { use Trait1, Trait2 { Trait2::hello insteadof Trait1; Trait1::hi insteadof Trait2; } } class Class2 { use Trait1, Trait2 { Trait2::hello insteadof Trait1; Trait1::hi insteadof Trait2; Trait2::hi as hei; Trait1::hello as hehe; } } $Obj1 = new Class1(); $Obj1->hello(); $Obj1->hi(); echo "\n"; $Obj2 = new Class2(); $Obj2->hello(); $Obj2->hi(); $Obj2->hei(); $Obj2->hehe(); ?>
The output result is as follows:
Trait2::hello Trait1::hi Trait2::hello Trait1::hi Trait2::hi Trait1::hello
The as keyword has another use, which is to modify the method. Access Control:
Trait can also be combined with Trait. Trait supports abstract methods, static properties and static methods. The test code is as follows:
<?php trait Hello { public function sayHello() { echo "Hello\n"; } } trait World { use Hello; public function sayWorld() { echo "World\n"; } abstract public function getWorld(); public function inc() { static $c = 0; $c = $c + 1; echo "$c\n"; } public static function doSomething() { echo "Doing something\n"; } } class HelloWorld { use World; public function getWorld() { return 'get World'; } } $Obj = new HelloWorld(); $Obj->sayHello(); $Obj->sayWorld(); echo $Obj->getWorld() . "\n"; HelloWorld::doSomething(); $Obj->inc(); $Obj->inc(); ?>
The output is as follows:
Hello World get World Doing something 1 2
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