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When working with HTTP connections in Go, there may be scenarios where developers need to access the underlying network socket. The net/http package provides a comprehensive way to handle HTTP requests and responses, but it doesn't directly expose the underlying socket. Here's how to retrieve the socket in a Go program.
With the release of Go 1.13, the net/http package introduced the ability to store the net.Conn in the request context. This provides a convenient and clean way to access the socket:
<code class="go">package main import ( "context" "net/http" "net" "log" ) type contextKey struct { key string } var ConnContextKey = &contextKey{"http-conn"} func SaveConnInContext(ctx context.Context, c net.Conn) (context.Context) { return context.WithValue(ctx, ConnContextKey, c) } func GetConn(r *http.Request) (net.Conn) { return r.Context().Value(ConnContextKey).(net.Conn) } func main() { http.HandleFunc("/", myHandler) server := http.Server{ Addr: ":8080", ConnContext: SaveConnInContext, } server.ListenAndServe() } func myHandler(w http.ResponseWriter, r *http.Request) { conn := GetConn(r) ... }</code>
For servers listening on TCP ports, the net.Conn.RemoteAddr().String() is unique for each connection. Hence, it can be used as a key to a global map of connections:
<code class="go">package main import ( "net/http" "net" "fmt" "log" ) var conns = make(map[string]net.Conn) func ConnStateEvent(conn net.Conn, event http.ConnState) { if event == http.StateActive { conns[conn.RemoteAddr().String()] = conn } else if event == http.StateHijacked || event == http.StateClosed { delete(conns, conn.RemoteAddr().String()) } } func GetConn(r *http.Request) (net.Conn) { return conns[r.RemoteAddr] } func main() { http.HandleFunc("/", myHandler) server := http.Server{ Addr: ":8080", ConnState: ConnStateEvent, } server.ListenAndServe() } func myHandler(w http.ResponseWriter, r *http.Request) { conn := GetConn(r) ... }</code>
For servers listening on UNIX sockets, net.Conn.RemoteAddr().String() always returns "@". To make it work, you can override net.Listener.Accept() and use it to override net.Conn.RemoteAddr().String(). Here's an example:
<code class="go">package main import ( "net/http" "net" "os" "golang.org/x/sys/unix" "fmt" "log" ) func main() { http.HandleFunc("/", myHandler) listenPath := "/var/run/go_server.sock" l, err := NewUnixListener(listenPath) if err != nil { log.Fatal(err) } defer os.Remove(listenPath) server := http.Server{ ConnState: ConnStateEvent, } server.Serve(NewConnSaveListener(l)) } func myHandler(w http.ResponseWriter, r *http.Request) { conn := GetConn(r) if unixConn, isUnix := conn.(*net.UnixConn); isUnix { f, _ := unixConn.File() pcred, _ := unix.GetsockoptUcred(int(f.Fd()), unix.SOL_SOCKET, unix.SO_PEERCRED) f.Close() log.Printf("Remote UID: %d", pcred.Uid) } } var conns = make(map[string]net.Conn) type connSaveListener struct { net.Listener } func NewConnSaveListener(wrap net.Listener) (net.Listener) { return connSaveListener{wrap} } func (self connSaveListener) Accept() (net.Conn, error) { conn, err := self.Listener.Accept() ptrStr := fmt.Sprintf("%d", &conn) conns[ptrStr] = conn return remoteAddrPtrConn{conn, ptrStr}, err } func GetConn(r *http.Request) (net.Conn) { return conns[r.RemoteAddr] } func ConnStateEvent(conn net.Conn, event http.ConnState) { if event == http.StateHijacked || event == http.StateClosed { delete(conns, conn.RemoteAddr().String()) } } type remoteAddrPtrConn struct { net.Conn ptrStr string } func (self remoteAddrPtrConn) RemoteAddr() (net.Addr) { return remoteAddrPtr{self.ptrStr} } type remoteAddrPtr struct { ptrStr string } func (remoteAddrPtr) Network() (string) { return "" } func (self remoteAddrPtr) String() (string) { return self.ptrStr } func NewUnixListener(path string) (net.Listener, error) { if err := unix.Unlink(path); err != nil & os.IsNotExist(err) { return nil, err } mask := unix.Umask(0777) defer unix.Umask(mask) l, err := net.Listen("unix", path) if err != nil { return nil, err } if err := os.Chmod(path, 0660); err != nil { l.Close() return nil, err } return l, nil }</code>
Accessing the underlying socket of an http.ResponseWriter can be achieved using the methods described above. The preferred approach depends on the specific requirements and the version of Go being used.
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