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    Android开发之Canvas中利用Path绘制圆形、矩形、椭圆、三角形等基本图形的方法介绍

    Y2JY2J2017-04-22 10:01:32原创9197

    这篇文章主要介绍了Android编程开发之在Canvas中利用Path绘制基本图形的方法,涉及Android基本的图形绘制技巧,结合实例分析了绘制圆形,矩形,椭圆,三角形等基本图形的实现方法,需要的朋友可以参考下

    在Android中绘制基本的集合图形,本程序就是自定义一个View组件,程序重写该View组件的onDraw(Canvase)方法,然后在该Canvas上绘制大量的基本的集合图形。

    直接上代码:

    1.自定义的View组件代码:

    package com.infy.configuration;
    import android.content.Context;
    import android.graphics.Canvas;
    import android.graphics.Color;
    import android.graphics.LinearGradient;
    import android.graphics.Paint;
    import android.graphics.Path;
    import android.graphics.RectF;
    import android.graphics.Shader;
    import android.util.AttributeSet;
    import android.view.View;
    public class MyView extends View{
        public MyView(Context context, AttributeSet attrs) {
          super(context, attrs);
        }
        @Override
        protected void onDraw(Canvas canvas) {
          // TODO Auto-generated method stub
          super.onDraw(canvas);
          //把整张画布绘制成白色
          canvas.drawColor(Color.WHITE);
          Paint paint = new Paint();
          //去锯齿
          paint.setAntiAlias(true);
          paint.setColor(Color.BLUE);
          paint.setStyle(Paint.Style.STROKE);
          paint.setStrokeWidth(3);
          //绘制圆形
          canvas.drawCircle(40, 40, 30, paint);
          //绘制正方形
          canvas.drawRect(10, 80, 70, 140, paint);
          //绘制矩形
          canvas.drawRect(10, 150, 70, 190, paint);
          RectF rel = new RectF(10,240,70,270);
          //绘制椭圆
          canvas.drawOval(rel, paint);
          //定义一个Path对象,封闭一个三角形
          Path path1 = new Path();
          path1.moveTo(10, 340);
          path1.lineTo(70, 340);
          path1.lineTo(40, 290);
          path1.close();
          //根据Path进行绘制,绘制三角形
          canvas.drawPath(path1, paint);
          //定义一个Path对象,封闭一个五角星
          Path path2 = new Path();
          path2.moveTo(27, 360);
          path2.lineTo(54, 360);
          path2.lineTo(70, 392);
          path2.lineTo(40, 420);
          path2.lineTo(10, 392);
          path2.close();
          //根据Path进行绘制,绘制五角星
          canvas.drawPath(path2, paint);
          //设置填丛风格后进行绘制
          paint.setStyle(Paint.Style.FILL);
          paint.setColor(Color.RED);
          canvas.drawCircle(120, 40, 30, paint);
          //绘制正方形
          canvas.drawRect(90, 80, 150, 140, paint);
          //绘制矩形
          canvas.drawRect(90, 150, 150, 190, paint);
          //绘制圆角矩形
          RectF re2 = new RectF(90,200,150,230);
          canvas.drawRoundRect(re2, 15, 15, paint);
          //绘制椭圆
          RectF re21 = new RectF(90, 240, 150, 270);
          canvas.drawOval(re21, paint);
          Path path3 = new Path();
          path3.moveTo(90, 340);
          path3.lineTo(150, 340);
          path3.lineTo(120, 290);
          path3.close();
          //绘制三角形
          canvas.drawPath(path3,paint);
          //绘制五角形
          Path path4 = new Path();
          path4.moveTo(106, 360);
          path4.lineTo(134, 360);
          path4.lineTo(150, 392);
          path4.lineTo(120, 420);
          path4.lineTo(90, 392);
          path4.close();
          canvas.drawPath(path4, paint);
          //设置渐变器后绘制
          //为Paint设置渐变器
          Shader mShasder = new LinearGradient(0, 0, 40, 60, new int[]{Color.RED,Color.GREEN,Color.BLUE,Color.YELLOW}, null, Shader.TileMode.REPEAT);
          paint.setShader(mShasder);
          //设置阴影
          paint.setShadowLayer(45, 10, 10, Color.GRAY);
          //绘制圆形
          canvas.drawCircle(200, 40, 30, paint);
          //绘制正方形
          canvas.drawRect(170, 80, 230, 140, paint);
          //绘制矩形
          canvas.drawRect(170, 150, 230, 190, paint);
          //绘制圆角的矩形
          RectF re31 = new RectF();
          canvas.drawRoundRect(re31, 15, 15, paint);
          //绘制椭圆
          RectF re32 =new RectF();
          canvas.drawOval(re32, paint);
          //根据Path,绘制三角形
          Path path5 = new Path();
          path5.moveTo(170, 340);
          path5.lineTo(230, 340);
          path5.lineTo(200, 290);
          path5.close();
          canvas.drawPath(path5, paint);
          //根据PAth,进行绘制五角形
          Path path6 = new Path();
          path6.moveTo(186, 360);
          path6.lineTo(214, 360);
          path6.lineTo(230, 392);
          path6.lineTo(200, 420);
          path6.lineTo(170, 392);
          path6.close();
          canvas.drawPath(path6, paint);
        }
    }

    2. 使用一个基本的Activity来实现自定义的MyView组件,

    定义一个ZiDingYiViewTes的Activity:

    package com.infy.configuration;
    import android.app.Activity;
    import android.os.Bundle;
    public class ZiDingYiViewTes extends Activity{
        private MyView myView =null;
        @Override
        protected void onCreate(Bundle savedInstanceState) {
          // TODO Auto-generated method stub
          super.onCreate(savedInstanceState);
          myView = new MyView(this, null);
          setContentView(myView);
        }
    }

    Android的Canvas既可以绘制简单的集合图形,也可以直接将一个Bitmap绘制到画布上。
    最后附上效果图(多了一个椭圆):

    以上就是Android开发之Canvas中利用Path绘制圆形、矩形、椭圆、三角形等基本图形的方法介绍的详细内容,更多请关注php中文网其它相关文章!

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