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    C#中GDI+编程10个基本技巧二

    高洛峰高洛峰2016-12-17 09:53:12原创472
    5、渐变色填充

    需要使用两个刷子:

    线性梯度刷子(LinearGradientBrush)

    路径梯度刷子(PathGuadientBrush)

    private void button4_Click(object sender,System.EventArgs e)

    {

    //绘图表面

    Graphics g =this.pictureBoxII1.CreateGraphics();

    g.FillRectangle(Brushes.White,this.pictureBoxII1.ClientRectangle);

    //定义一个线性梯度刷子

    LinearGradientBrush lgbrush =

    new LinearGradientBrush(

    new Point(0, 10),

    new Point(150, 10),

    Color.FromArgb(255, 0, 0),

    Color.FromArgb(0, 255, 0));

    Pen pen = new Pen(lgbrush);


    //用线性笔刷梯度效果的笔绘制一条直线段并填充一个矩形

    g.DrawLine(pen, 10, 130, 500, 130);

    g.FillRectangle(lgbrush, 10, 150, 370, 30);


    //定义路径并添加一个椭圆

    GraphicsPath gp = new GraphicsPath();

    gp.AddEllipse(10, 10, 200, 100);

    //用该路径定义路径梯度刷子

    PathGradientBrush brush =

    new PathGradientBrush(gp);

    //颜色数组

    Color[] colors = {

    Color.FromArgb(255, 0, 0),

    Color.FromArgb(100, 100, 100),

    Color.FromArgb(0, 255, 0),

    Color.FromArgb(0, 0, 255)};

    //定义颜色渐变比率

    float[] r = {0.0f, 0.3f, 0.6f, 1.0f};

    ColorBlend blend = new ColorBlend();

    blend.Colors = colors;

    blend.Positions = r;

    brush.InterpolationColors = blend;

    //在椭圆外填充一个矩形

    g.FillRectangle(brush, 0, 0, 210, 110);


    //用添加了椭圆的路径定义第二个路径梯度刷子

    GraphicsPath gp2 = new GraphicsPath();

    gp2.AddEllipse(300, 0, 200, 100);

    PathGradientBrush brush2 = new PathGradientBrush(gp2);

    //设置中心点位置和颜色

    brush2.CenterPoint = new PointF(450, 50);

    brush2.CenterColor = Color.FromArgb(0, 255, 0);

    //设置边界颜色

    Color[] color2 = {Color.FromArgb(255, 0, 0)};

    brush2.SurroundColors = color2;

    //用第二个梯度刷填充椭圆

    g.FillEllipse(brush2, 300, 0, 200, 100);

    }


    6、GDI+的坐标系统


    通用坐标系——用户自定义坐标系。

    页面坐标系——虚拟坐标系。
    设备坐标系——屏幕坐标系。


    当页面坐标系和设备坐标系的单位都是象素时,它们相同。

    private void button10_Click(object sender, System.EventArgse)

    {

    Graphics g = this.pictureBoxII1.CreateGraphics();

    g.Clear(Color.White);

    this.Draw(g);

    }


    private void Draw(Graphics g)

    {

    g.DrawLine(Pens.Black, 10, 10, 100, 100);

    g.DrawEllipse(Pens.Black, 50, 50, 200, 100);

    g.DrawArc(Pens.Black, 100, 10, 100, 100, 20, 160);

    g.DrawRectangle(Pens.Green, 50, 200, 150, 100);

    }


    private void button5_Click(object sender, System.EventArgs e)

    {

    //左移

    Graphics g = this.pictureBoxII1.CreateGraphics();

    g.Clear(Color.White);

    g.TranslateTransform(-50, 0);

    this.Draw(g);

    }


    private void button6_Click(object sender, System.EventArgs e)

    {

    //右移

    Graphics g = this.pictureBoxII1.CreateGraphics();

    g.Clear(Color.White);

    g.TranslateTransform(50, 0);

    this.Draw(g);

    }


    private void button7_Click(object sender, System.EventArgs e)

    {

    //旋转

    Graphics g = this.pictureBoxII1.CreateGraphics();

    g.Clear(Color.White);

    g.RotateTransform(-30);

    this.Draw(g);

    }


    private void button8_Click(object sender, System.EventArgs e)

    {

    //放大

    Graphics g = this.pictureBoxII1.CreateGraphics();

    g.Clear(Color.White);

    g.ScaleTransform(1.2f, 1.2f);

    this.Draw(g);

    }


    private void button9_Click(object sender, System.EventArgs e)

    {

    //缩小

    Graphics g = this.pictureBoxII1.CreateGraphics();

    g.Clear(Color.White);

    g.ScaleTransform(0.8f, 0.8f);

    this.Draw(g);

    }


    7、全局坐标——变换对于绘图表面上的每个图元都会产生影响。通常用于设定通用坐标系。

    下程序将原定点移动到控件中心,并且Y轴正向朝上。

    //先画一个圆

    Graphics g = e.Graphics;

    g.FillRectangle(Brushes.White, this.ClientRectangle);

    g.DrawEllipse(Pens.Black, -100, -100, 200, 200);


    //使y轴正向朝上,必须做相对于x轴镜像

    //变换矩阵为[1,0,0,-1,0,0]

    Matrix mat = new Matrix(1, 0, 0, -1, 0, 0);

    g.Transform = mat;

    Rectangle rect = this.ClientRectangle;

    int w = rect.Width;

    int h = rect.Height;

    g.TranslateTransform(w/2, -h/2);


    //以原点为中心,做一个半径为100的圆

    g.DrawEllipse(Pens.Red, -100, -100, 200, 200);
    g.TranslateTransform(100, 100);

    g.DrawEllipse(Pens.Green, -100, -100, 200, 200);

    g.ScaleTransform(2, 2);

    g.DrawEllipse(Pens.Blue, -100, -100, 200, 200);

    8、局部坐标系——只对某些图形进行变换,而其它图形元素不变。


    protected override void OnPaint(PaintEventArgs e)

    {

    Graphics g = e.Graphics;

    //客户区设置为白色

    g.FillRectangle(Brushes.White, this.ClientRectangle);

    //y轴朝上

    Matrix mat = new Matrix(1, 0, 0, -1, 0, 0);

    g.Transform = mat;

    //移动坐标原点到窗体中心

    Rectangle rect = this.ClientRectangle;

    int w = rect.Width;

    int h = rect.Height;

    g.TranslateTransform(w/2, -h/2);

    //在全局坐标下绘制椭圆

    g.DrawEllipse(Pens.Red, -100, -100, 200, 200);

    g.FillRectangle(Brushes.Black, -108, 0, 8, 8);

    g.FillRectangle(Brushes.Black, 100, 0, 8, 8);

    g.FillRectangle(Brushes.Black, 0, 100, 8, 8);

    g.FillRectangle(Brushes.Black, 0, -108, 8, 8);


    //创建一个椭圆然后在局部坐标系中进行变换

    GraphicsPath gp = new GraphicsPath();

    gp.AddEllipse(-100, -100, 200, 200);

    Matrix mat2 = new Matrix();

    //平移

    mat2.Translate(150, 150);

    //旋转

    mat2.Rotate(30);

    gp.Transform(mat2);

    g.DrawPath(Pens.Blue, gp);


    PointF[] p = gp.PathPoints;

    g.FillRectangle(Brushes.Black, p[0].X-2, p[0].Y+2, 4, 4);

    g.FillRectangle(Brushes.Black, p[3].X-2, p[3].Y+2, 4, 4);

    g.FillRectangle(Brushes.Black, p[6].X-4, p[6].Y-4, 4, 4);

    g.FillRectangle(Brushes.Black, p[9].X-4, p[9].Y-4, 4, 4);
    gp.Dispose();
    //base.OnPaint (e);

    }


    9、Alpha混合


    Color.FromArgb()的A就是Alpha。Alpha的取值范围从0到255。0表示完全透明,255完全不透明。


    当前色=前景色×alpha/255+背景色×(255-alpha)/255


    protected override void OnPaint(PaintEventArgs e)

    {

    Graphics g = e.Graphics;

    //创建一个填充矩形

    SolidBrush brush = new SolidBrush(Color.BlueViolet);

    g.FillRectangle(brush, 180, 70, 200, 150);

    //创建一个位图,其中两个位图之间有透明效果

    Bitmap bm1 = new Bitmap(200, 100);

    Graphics bg1 = Graphics.FromImage(bm1);

    SolidBrush redBrush =

    new SolidBrush(Color.FromArgb(210, 255, 0, 0));

    SolidBrush greenBrush =

    new SolidBrush(Color.FromArgb(210, 0, 255, 0));

    bg1.FillRectangle(redBrush, 0, 0, 150, 70);

    bg1.FillRectangle(greenBrush, 30, 30, 150, 70);

    g.DrawImage(bm1, 100, 100);

    //创建一个位图,其中两个位图之间没有透明效果

    Bitmap bm2 = new Bitmap(200, 100);

    Graphics bg2 = Graphics.FromImage(bm2);

    bg2.CompositingMode = CompositingMode.SourceCopy;

    bg2.FillRectangle(redBrush, 0, 0, 150, 170);

    bg2.FillRectangle(greenBrush, 30, 30, 150, 70);

    g.CompositingQuality = CompositingQuality.GammaCorrected;

    g.DrawImage(bm2, 300, 200);
    //base.OnPaint (e);

    }

    10、反走样


    protected override void OnPaint(PaintEventArgs e)

    {

    Graphics g = e.Graphics;

    //放大8倍

    g.ScaleTransform(8, 8);

    //没有反走样的图形和文字

    Draw(g);


    //设置反走样

    g.SmoothingMode = SmoothingMode.AntiAlias;


    //右移40

    g.TranslateTransform(40, 0);

    //再绘制就是反走样之后的了

    Draw(g);
    //base.OnPaint (e);

    }
    private void Draw(Graphics g)

    {

    //绘制图形和文字

    g.DrawLine(Pens.Gray, 10, 10, 40, 20);

    g.DrawEllipse(Pens.Gray, 20, 20, 30, 10);

    string s = "反走样测试";

    Font font = new Font("宋体", 5);

    SolidBrush brush = new SolidBrush(Color.Gray);


    g.DrawString(s, font, brush, 10, 40);

    }



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