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Github
Aperçu
HTML
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>Happy Diwali - Bomb Blast Animation</title> <link rel="stylesheet" href="styles.css"> </head> <body> <div> <p><strong>CSS</strong><br> </p> <pre class="brush:php;toolbar:false">* { margin: 0; padding: 0; box-sizing: border-box; } body { background: linear-gradient(to bottom, #2c3e50, #4ca1af); height: 100vh; overflow: hidden; color: white; font-family: 'Arial', sans-serif; } .container { position: relative; width: 100%; height: 100%; } .container { position: relative; text-align: center; /* Center text */ font-size: 2em; /* Increase font size */ font-weight: bold; /* Make text bold */ color: #ffcc00; /* Text color */ text-shadow: 2px 2px 10px rgba(255, 255, 0, 0.8); /* Add shadow for effect */ } .bomb { position: absolute; width: 20px; height: 20px; background: #ffcc00; border-radius: 50%; animation: pulse 0.4s forwards; } .light { position: absolute; border-radius: 50%; animation: lightSpread 1s forwards; opacity: 0; } @keyframes pulse { 0% { transform: scale(1); } 100% { transform: scale(1.5); opacity: 0; } } @keyframes lightSpread { 0% { transform: scale(0); opacity: 1; } 100% { transform: scale(4); opacity: 0; } }
JavaScript
document.addEventListener('DOMContentLoaded', () => { const container = document.getElementById('container'); container.addEventListener('click', (e) => { // Create the bomb element const bomb = document.createElement('div'); bomb.className = 'bomb'; bomb.style.left = e.clientX + 'px'; bomb.style.top = e.clientY + 'px'; container.appendChild(bomb); // Create light effects for (let i = 0; i < 10; i++) { const light = document.createElement('div'); light.className = 'light'; light.style.left = e.clientX + 'px'; light.style.top = e.clientY + 'px'; light.style.background = `hsl(${Math.random() * 360}, 100%, 50%)`; light.style.width = Math.random() * 20 + 10 + 'px'; // Random width light.style.height = light.style.width; // Keep it circular // Set a random angle and distance for spreading lights const angle = Math.random() * 2 * Math.PI; // Random angle const distance = Math.random() * 200 + 50; // Random distance light.style.transform = `translate(${Math.cos(angle) * distance}px, ${Math.sin(angle) * distance}px)`; container.appendChild(light); // Remove the light effect after animation setTimeout(() => { light.remove(); }, 1000); } // Remove the bomb after animation setTimeout(() => { bomb.remove(); }, 400); }); });
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