Objects in C encapsulate data into entities that contain data (member variables) and methods for operating data (member functions). The purpose is to: encapsulate data and protect the data from accidental access or modification. Manage data, use member variables to store data and use member functions to manipulate data. Implement polymorphism, allowing different types of objects to be manipulated through base class or interface pointers. Enable code reuse and simplify code development. Organizing complexity, breaking down complex systems into smaller units. Improve code maintainability and centrally modify data and behavior in objects.
Object in C
The role of the object:
A C object is an encapsulation of data, including data (member variables) and methods for operating data (member functions).
Specific expansion:
Example:
<code class="cpp">class Person { private: string name; int age; public: Person(string n, int a) : name(n), age(a) {} string getName() const { return name; } int getAge() const { return age; } void printInfo() const { cout << "Name: " << name << ", Age: " << age << endl; } };</code>
In this example, the Person
class defines an object that contains name
and age
data and member functions for accessing and manipulating the data.
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