Although "World of Taris" has always been controversial and I have to compare it with World of Warcraft, in fact, after 7 days of testing, my feeling is that some aspects are really remarkable and worth a try. Also because it is a mobile game, the difficulty of large-scale group play is moderate, so you can adapt quickly.
I just don’t know whether the mobile terminal can be adapted to the operation in the later stage, and the problem of battery consumption of game optimization. It not only integrates the core gameplay of Warcraft, but also adds many elements from other games. Of course, there are also some original creations of my own. There are still many shortcomings in the gameplay. It can only be said that there is a big gap between it and WOW in terms of scale and details. The game still has a long way to go in the future. It needs to be polished slowly. I hope the game can remove some of its shadows. Be able to do what you want! Looking forward to the official public beta!
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