Golang dynamic library practice: case sharing and practical skills
In Golang (Go language), the use of dynamic libraries can achieve modular development, code reuse and dynamic loading and other functions. This article will introduce how to use dynamic libraries in Golang through case sharing and practical tips, and how to use dynamic libraries to improve the flexibility and maintainability of code.
A dynamic library is a file that contains functions and data that can be loaded at runtime. Unlike static libraries that need to be linked into the application at compile time, dynamic libraries can be loaded into memory at runtime through dynamic linking, making the program more flexible and scalable.
In Golang, dynamic libraries generally take the form of shared object files (.so) and can be dynamically loaded through the plug-in mechanism.
package main import ( "fmt" "plugin" ) func main() { p, err := plugin.Open("example.so") if err != nil { fmt.Println(err) return } f, err := p.Lookup("Hello") if err != nil { fmt.Println(err) return } f.(func())() }
package main import ( "fmt" "plugin" ) func main() { p, err := plugin.Open("example.so") if err != nil { fmt.Println(err) return } f, err := p.Lookup("Add") if err != nil { fmt.Println(err) return } result := f.(func(int, int) int)(2, 3) fmt.Println(result) }
example.so
, util.so
, etc. Through the introduction of this article, readers can understand the methods and advantages of using dynamic libraries in Golang, as well as actual cases and practical skills. Dynamic libraries can help developers achieve modular development, code reuse, dynamic loading and other functions, improving the flexibility and maintainability of code. I hope readers can use dynamic libraries in actual projects to optimize code structure and improve development efficiency.
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