Collaborative application of WebSocket and WebRTC in real-time audio and video communication

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Release: 2023-10-15 16:28:01
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Collaborative application of WebSocket and WebRTC in real-time audio and video communication

Collaborative application of WebSocket and WebRTC in real-time audio and video communication

Overview:
With the rapid development of the Internet, real-time audio and video communication has become a Important needs in the field, such as online meetings, online education, telemedicine, etc. To meet these needs, developers need to choose the most suitable technology to achieve high-quality real-time audio and video communications. This article will introduce the collaborative application of WebSocket and WebRTC and provide specific code examples.

Basic concepts of WebSocket and WebRTC:
WebSocket is a TCP-based protocol that can achieve full-duplex communication between the browser and the server. It uses the HTTP protocol for handshake and maintains a long connection after the handshake is successful to achieve the purpose of real-time communication. Compared with traditional HTTP requests, WebSocket is more suitable for real-time communication because it can provide low latency and high throughput transmission effects.

WebRTC is an open standard that supports real-time audio and video communication between browsers. It not only provides media transmission, but also includes a series of key technologies such as audio and video encoding and decoding, network transmission, and flow control. WebRTC enables real-time audio and video communication directly in the browser without the support of an intermediate server.

Collaborative application of WebSocket and WebRTC:
In real-time audio and video communication, WebSocket is mainly used for signaling transmission, while WebRTC is responsible for media transmission and processing. Signaling refers to the messages used to establish and maintain communication sessions, including call requests, media negotiation, candidate selection, etc. Transmitting signaling through WebSocket can ensure real-time delivery and reliability of signaling messages.

Specific code examples:
The following is a simple example of using WebSocket and WebRTC to achieve real-time audio and video communication:

Step 1: Create a WebSocket connection
First, use the following code to Create a WebSocket connection in the browser and use it for signaling transmission:

var signalingServer = new WebSocket('ws://example.com/signaling');
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Step 2: Monitor signaling
Use the onmessage event of WebSocket to monitor the signaling messages sent by the server, as shown below:

signalingServer.onmessage = function(event){
    var message = JSON.parse(event.data);
    // 处理信令消息
    handleSignalingMessage(message);
};
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Step 3: Processing signaling messages
When processing signaling messages, the core is to perform different operations according to different message types, such as creating WebRTC connections, sending media streams, etc. The following is a simplified processing function example:

function handleSignalingMessage(message){
    switch(message.type){
        case 'offer':
            // 处理offer消息,创建WebRTC连接并回复answer
            handleOfferMessage(message);
            break;
        case 'answer':
            // 处理answer消息,设置远程描述
            handleAnswerMessage(message);
            break;
        case 'candidate':
            // 处理candidate消息,添加候选者
            handleCandidateMessage(message);
            break;
        default:
            break;
    }
}
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Step 4: Use WebRTC to implement audio and video communication
Implementing audio and video communication through WebRTC involves many technical details, including media acquisition, encoding, decoding, and transmission wait. Here is a simplified example, showing only part of the code for creating connections and exchanging media streams:

function handleOfferMessage(message){
    var peerConnection = new RTCPeerConnection();
    // 添加本地媒体流
    navigator.mediaDevices.getUserMedia({ audio: true, video: true }).then(function(stream){
        peerConnection.addStream(stream);
    });
    // 设置远程描述
    peerConnection.setRemoteDescription(new RTCSessionDescription(message));
    // 创建answer并发送
    peerConnection.createAnswer().then(function(answer){
        peerConnection.setLocalDescription(answer);
        signalingServer.send(JSON.stringify(answer));
    });
}

function handleAnswerMessage(message){
    peerConnection.setRemoteDescription(new RTCSessionDescription(message));
}

function handleCandidateMessage(message){
    var candidate = new RTCIceCandidate({
        sdpMLineIndex: message.label,
        candidate: message.candidate
    });
    peerConnection.addIceCandidate(candidate);
}
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Summary:
This article introduces the collaborative application of WebSocket and WebRTC in real-time audio and video communication, and provides specific code Example. By transmitting signaling through WebSocket and then using WebRTC for media transmission and processing, high-quality real-time audio and video communication can be achieved. Developers can refer to these sample codes to customize and extend them according to their needs. Real-time audio and video communication is gradually becoming a standard feature of various applications, and the collaborative application of WebSocket and WebRTC will become an important technology choice for developers.

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