Using C++ to implement human-machine interface and user input functions of embedded systems

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Release: 2023-08-26 10:45:46
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Using C++ to implement human-machine interface and user input functions of embedded systems

Use C to realize the human-machine interface and user input function of the embedded system

As a special computer system, the embedded system is widely used in all walks of life. Implement corresponding functions by interacting with the external environment. Human-computer interface and user input functions are very important components of embedded systems, which allow us to interact effectively with embedded systems. This article will introduce how to use C language to implement the human-machine interface and user input functions of embedded systems, and provide corresponding code examples.

In order to realize the human-computer interface and user input functions, we need to use corresponding hardware devices, such as touch screens, keyboards, mice, etc. In embedded systems, these hardware devices usually connect and interact with the system through corresponding drivers. In this article, we will use the keyboard as an example to explain how to implement human-machine interface and user input functions.

First, we need to introduce relevant header files into the program. These header files contain functions and variables related to keyboard interaction.

#include  #include 
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Next, we can write a simple function to obtain the user's input and return the input result.

char getUserInput() { char input; input = _getch(); // 从键盘获取输入字符 return input; }
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In the main function, we can call this function to obtain user input and process it accordingly.

int main() { char userInput; while (true) { userInput = getUserInput(); // 获取用户输入 // 根据用户输入进行相应的处理 switch (userInput) { case 'a': // 执行操作A break; case 'b': // 执行操作B break; case 'c': // 执行操作C break; // 其他情况的处理 default: break; } } return 0; }
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In the above sample code, we use the_getch()function to get the user's input characters from the keyboard and store them in a character variable. Then, we can perform corresponding operations based on the user's input characters, such as performing operation A, operation B, or operation C, etc.

Of course, the above is just a simple example. In actual applications, it may also need to interact with other hardware devices, such as displaying relevant information on a touch screen and performing corresponding operations based on the user's clicks.

In addition to keyboard input, embedded systems can also provide user input through other methods, such as touch screens, mice, remote controls, etc. For these different input devices, we need to use different functions and methods to obtain user input.

When using C to implement the human-machine interface and user input functions of an embedded system, corresponding adjustments and optimizations need to be made according to the specific hardware equipment and operating system. Therefore, the sample code provided in this article is just a simple demonstration, and the specific implementation may vary.

To sum up, using C language to realize the human-machine interface and user input function of an embedded system needs to be developed in conjunction with the corresponding hardware equipment and operating system. Through reasonable design and coding, we can realize a flexible and easy-to-use human-computer interaction interface and improve the experience and performance of embedded systems.

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