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How to create a string representation of an image object using FabricJS?

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Release: 2023-08-23 18:21:05
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如何使用 FabricJS 创建图像对象的字符串表示形式?

In this tutorial we will show you how to create a string representation Image object using FabricJS. We can create an Image object by creating an instance fabric.image. Since it is one of the basic elements of FabricJS, we can also easily Customize it by applying properties such as angle, opacity, and more. To create a string For representation of Image objects, we use the toString method.

grammar

toString(): String
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Use toStringmethod

Example

Let's look at a code example to see the output logged when using the toString method. exist In this case, a string representation of the image instance is returned.

<!DOCTYPE html>
<html>
<head>
   <!-- Adding the Fabric JS Library-->
   <script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/510/fabric.min.js"></script>
</head>
<body>
   <h2>Using the toString method</h2>
   <p>
      You can open console from dev tools and see that the logged output contains the String representation of the image instance
   </p>
   <canvas id="canvas"></canvas>
   <img
      src="https://www.tutorialspoint.com/images/logo.png"
      id="img1"
      style="display: none"
   />
   <script>
      // Initiate a canvas instance
      var canvas = new fabric.Canvas("canvas");
      canvas.setWidth(document.body.scrollWidth);
      canvas.setHeight(250);
      
      // Initiating the image element
      var imageElement = document.getElementById("img1");
      
      // Initiate an Image object
      var image = new fabric.Image(imageElement, {
         top: 50,
         left: 110,
      });
      
      // Add it to the canvas
      canvas.add(image);
      
      // Using the toString method
      console.log(
         "String representation of the Image instance is: ",
         image.toString()
      );
   </script>
</body>
</html>
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Use the toString method to compare two different elements

Example

Let’s look at a code example to see how to compare two objects by looking at them respective string representation. Here we initialize an Image instance and an Rectangle instance. When applying the toString method to each object, we can see their The respective string representation in the console.

<!DOCTYPE html>
<html>
<head>
   <!-- Adding the Fabric JS Library-->
   <script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/510/fabric.min.js"></script>
</head>
<body>
   <h2>Using toString method to compare two different elements</h2>
   <p>
      You can open console from dev tools and see that the logged output contains the String representation of the Image instance and the rectangle instance
   </p>
   <canvas id="canvas"></canvas>
   <img src="https://www.tutorialspoint.com/images/logo.png" id="img1" style="display: none" />
   <script>
      // Initiate a canvas instance
      var canvas = new fabric.Canvas("canvas");
      canvas.setWidth(document.body.scrollWidth);
      canvas.setHeight(250);
      
      // Initiating the image element
      var imageElement = document.getElementById("img1");
      
      // Initiate an Image object
      var image = new fabric.Image(imageElement, {
         top: 50,
         left: 110,
      });
      
      // Initiate a Rectangle object
      var rect = new fabric.Rect({
         stroke: "red",
         strokeWidth: 20,
         width: 20,
         height: 50,
         left: 460,
         top: 55,
      });
      
      // Add them to the canvas
      canvas.add(image);
      canvas.add(rect);
      
      // Using the toString method
      console.log(
         "String representation of the Image instance is: ",
         image.toString()
      );
      console.log(
         "String representation of the Rectangle instance is: ",
         rect.toString()
      );
   </script>
</body>
</html>
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in conclusion

In this tutorial, we use two examples to demonstrate how to create a string Use FabricJS to represent Image objects.

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source:tutorialspoint.com
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