How to use Python and Baidu Map API to implement map zoom and drag functions
Map is one of the most important tools in modern society. It can display geographical location, streets, traffic conditions and other information. In web applications, we often need to integrate maps so that users can view the required location information. Two of the important functions are map zooming and dragging. This article will use Python and Baidu Map API to implement these two functions and provide corresponding code examples.
pip install requests pip install json
import requests import json
Then, we can define a function to get the map and specify the center point and zoom level of the map:
def get_map(center, zoom): url = "http://api.map.baidu.com/staticimage/v2" params = { "ak": "your_api_key", "center": center, "zoom": zoom, "width": 400, "height": 300 } response = requests.get(url, params=params) result = json.loads(response.text) map_url = result["map_url"] return map_url
In the above In the code, we use Baidu Map Static Map API to obtain the map. It should be noted that we need to replace "your_api_key" with the API key you applied for on the Baidu Developer Platform.
import pygame import requests import json WIDTH, HEIGHT = 800, 600 CENTER = "116.404269,39.915173" ZOOM_LEVEL = 12
Then, we can create a class called "Map" which contains some methods needed to zoom the map:
class Map: def __init__(self): self.center = CENTER self.zoom = ZOOM_LEVEL self.map_url = self.get_map_url() def get_map_url(self): url = "http://api.map.baidu.com/staticimage/v2" params = { "ak": "your_api_key", "center": self.center, "zoom": self.zoom, "width": WIDTH, "height": HEIGHT } response = requests.get(url, params=params) result = json.loads(response.text) map_url = result["map_url"] return map_url def zoom_in(self): self.zoom += 1 self.map_url = self.get_map_url() def zoom_out(self): self.zoom -= 1 self.map_url = self.get_map_url() def draw(self, screen): image = pygame.image.load(requests.get(self.map_url, stream=True).raw) screen.blit(image, (0, 0))
In the above code, we define a "Map" class, which contains methods for obtaining the map URL, zooming in and out of the map. When zooming in or out of the map, we just need to increase or decrease the zoom level by 1 and re-fetch the map URL.
import pygame import requests import json WIDTH, HEIGHT = 800, 600 CENTER = "116.404269,39.915173" ZOOM_LEVEL = 12
Then, we can modify the previous "Map" class to add the function of dragging the map:
class Map: def __init__(self): self.center = CENTER self.zoom = ZOOM_LEVEL self.map_url = self.get_map_url() self.dragging = False self.drag_start_pos = None def get_map_url(self): url = "http://api.map.baidu.com/staticimage/v2" params = { "ak": "your_api_key", "center": self.center, "zoom": self.zoom, "width": WIDTH, "height": HEIGHT } response = requests.get(url, params=params) result = json.loads(response.text) map_url = result["map_url"] return map_url def zoom_in(self): self.zoom += 1 self.map_url = self.get_map_url() def zoom_out(self): self.zoom -= 1 self.map_url = self.get_map_url() def start_dragging(self, pos): self.dragging = True self.drag_start_pos = pos def stop_dragging(self): self.dragging = False self.drag_start_pos = None def drag_map(self, pos): if self.dragging: dx = pos[0] - self.drag_start_pos[0] dy = pos[1] - self.drag_start_pos[1] lat, lng = map(float, self.center.split(",")) lat += dy * 0.0001 lng += dx * 0.0001 self.center = f"{lng},{lat}" self.map_url = self.get_map_url() self.drag_start_pos = pos def draw(self, screen): image = pygame.image.load(requests.get(self.map_url, stream=True).raw) screen.blit(image, (0, 0))
In the above code, we added three methods: "start_dragging()", "stop_dragging()" and "drag_map()" to handle mouse press, release and drag events. When dragging the map, we adjust the position of the center point of the map based on the movement distance of the mouse.
import pygame WIDTH, HEIGHT = 800, 600 pygame.init() screen = pygame.display.set_mode((WIDTH, HEIGHT)) clock = pygame.time.Clock() map = Map() running = True while running: for event in pygame.event.get(): if event.type == pygame.QUIT: running = False elif event.type == pygame.MOUSEBUTTONDOWN and event.button == 4: map.zoom_in() elif event.type == pygame.MOUSEBUTTONDOWN and event.button == 5: map.zoom_out() elif event.type == pygame.MOUSEBUTTONDOWN and event.button == 1: map.start_dragging(event.pos) elif event.type == pygame.MOUSEBUTTONUP and event.button == 1: map.stop_dragging() elif event.type == pygame.MOUSEMOTION: map.drag_map(event.pos) screen.fill((255, 255, 255)) map.draw(screen) pygame.display.flip() clock.tick(60) pygame.quit()
In the above code, We use pygame to create a window and display the map in the window. We listen to mouse wheel events to implement zooming the map, and listen to mouse left button events to implement dragging the map.
Summary
This article introduces the method of using Python and Baidu Map API to implement map zoom and drag functions, and provides corresponding code examples. Through these examples, you can easily integrate map functions into your own Web applications. Of course, Baidu Map API also provides many other powerful functions, and interested readers can further explore and learn.
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