IT House News on July 2, IT House previously reported that some games produced using artificial intelligence (AI) technology were banned from being released on the Steam platform because the developers did not obtain all necessary copyrights. In response, Valve, the operator of the Steam platform, responded that they are learning and adapting to the application of AI technology in game development and trying to incorporate it into existing review policies.
Valve said in a statement to IGN that they have always been committed to publishing as many games as possible, but the introduction of AI technology sometimes increases the complexity of copyright issues, especially when it comes to the data used to train AI models. legality. Therefore, they require developers to ensure that they have sufficient rights to publish the game when submitting games, including images, text, music and other materials created using AI technology.
Valve also stated that they understand that AI technology is an evolving field and do not want to prevent developers from submitting games to Steam that contain AI-generated content. Instead, they are working to integrate it with existing moderation policies. They emphasize that their review process is based on current copyright laws and policies, rather than personal subjective opinions. As laws and policies change, their review process will adjust accordingly.
Valve also believes that AI technology will bring fresh and exciting experiences to games and encourages its development with an innovative spirit. They also emphasized that developers must comply with applicable commercial license agreements when using AI technology and must not infringe existing copyrights. Finally, Valve also said that as they improve the review process, if any developers lose application fees because they submitted games made using AI technology, they are willing to refund them.
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