The best way to implement concurrent and asynchronous programming using Go language

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Release: 2023-06-04 09:31:33
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With the improvement of computer hardware performance, more and more applications need to handle a large number of concurrent and asynchronous tasks. This raises the question: How to handle these tasks efficiently and ensure the quality of the code? Go language has the inherent ability to support concurrent and asynchronous programming. This article will introduce the best way to implement concurrent and asynchronous programming using Go language.

1. Understand the concurrency and asynchronous programming model of Go language

The concurrency and asynchronous programming model of Go language are implemented based on goroutine and channel. Goroutine is a lightweight thread that can run multiple tasks simultaneously in a program. Channel is a communication channel between goroutines, which can realize data transmission between different goroutines.

In the Go language, a new goroutine can be started by using the keyword go. As shown below:

go func() {
  // do something
}()
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In the above code, func() represents the function code to be executed. Starting this function with the go keyword will execute it in a new goroutine.

In the Go language, the CSP (Communicating Sequential Processes) model is adopted, which means concurrency and collaboration are carried out through channels. A channel has two endpoints: send and receive. Communication between goroutines can be achieved by sending and receiving channels.

2. How to create and use channel

In Go language, create a channel through the make function. The following is to create a string type channel:

ch := make(chan string)
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Use the <-symbol to send data to the channel:

ch <- "Hello world"
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Use the <-symbol to receive data from the channel:

msg := <-ch
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Note: If there is no data to receive, the program will block in the receiving operation. Likewise, if the channel is full, the send operation will be blocked.

There is also a keyword select in the Go language that can be used to select the execution of goroutine. Select can contain multiple cases, each case is a receive or send operation of a channel. When select is executed, it will randomly select an available case for execution. If no case is available, it will be blocked.

The following is an example:

ch1 := make(chan int)
ch2 := make(chan int)

go func() {
  for i := 0; i < 10; i++ {
    ch1 <- i
  }
}()

go func() {
  for i := 0; i < 10; i++ {
    ch2 <- i
  }
}()

for i := 0; i < 20; i++ {
  select {
  case v := <-ch1:
    fmt.Println("ch1:", v)
  case v := <-ch2:
    fmt.Println("ch2:", v)
  }
}
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In the above example, we created two goroutines, one to send data to ch1 and the other to ch2. Then use the select statement in the main goroutine to monitor the data of ch1 and ch2. When data is available, the corresponding case statement is executed.

3. Use WaitGroup to control the execution of goroutine

Normally, we need to wait for all goroutine execution to complete before performing other operations. You can use WaitGroup in the sync package to achieve this requirement. WaitGroup can be used to wait for a group of goroutines to complete.

The following is an example:

var wg sync.WaitGroup

func main() {
  for i := 0; i < 10; i++ {
    wg.Add(1)
    go func() {
      defer wg.Done()
      // do something
    }()
  }

  wg.Wait()
  // All goroutines are done
}
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In the above example, we created 10 goroutines, and calling the Add method in WaitGroup indicates that 10 goroutines will be executed. Then use defer stmt.Done() in each goroutine to tell WaitGroup that the goroutine is finished. Finally, the Wait method is called in the main goroutine to wait for all goroutines to complete execution.

4. Use sync.Mutex to ensure data security

In Go language, if a variable will be accessed by multiple goroutines at the same time, then you need to use a lock to ensure data security. Locks can be implemented using Mutex from the sync package.

The following is an example:

var mu sync.Mutex
var count int

func inc() {
  mu.Lock()
  defer mu.Unlock()
  count++
}

func main() {
  for i := 0; i < 10; i++ {
    go inc()
  }

  time.Sleep(time.Second)

  fmt.Println("count:", count)
}
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In the above example, we created a .Mutex object to ensure that access to count is thread-safe. In the inc function, we first acquire the lock and then release the lock in defer. In the main function, we start 10 inc goroutines to access count.

5. Use the context package to handle timeouts and cancellations

In Go language, we can use the context package to handle timeouts and cancellations to avoid goroutine leaks and resource waste. Context can set deadlines and cancel signals. All goroutines will be canceled when the signal is triggered.

The following is an example:

ctx, cancel := context.WithTimeout(context.Background(), time.Second*3)
defer cancel()

ch := make(chan int)

go func() {
  time.Sleep(time.Second * 5)
  ch <- 1
}()

select {
case <-ch:
  fmt.Println("received")
case <-ctx.Done():
  fmt.Println("timeout or cancelled")
}
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In the above example, we use the context.WithTimeout function to create a Context object with a timeout of 3 seconds, and start a goroutine to wait for 5 seconds . In the select statement, if the goroutine completes within 3 seconds, print "received", otherwise print "timeout or canceled".

6. Summary

Concurrent and asynchronous programming can be easily implemented using Go language. By using goroutines and channels, we can build efficient concurrency models. At the same time, using WaitGroup, Mutex and Context can make our program safer and more robust.

Of course, if used improperly, high concurrency and asynchronous programming may also cause some problems, such as race conditions, deadlock, starvation and other problems. Therefore, when using concurrent and asynchronous programming, be sure to pay attention to the quality and correctness of the code.

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