Discussion on the method of passing function parameters in Golang

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Release: 2023-05-16 22:51:04
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In Golang, the way function parameters are passed is very important, because it directly affects the performance and readability of the program. This article will explore the three methods of function parameter passing in Golang: value passing, pointer passing and reference passing.

1. Value passing

Value passing is the most common method of passing function parameters. In this method, the parameters will be copied and then passed to the function. Modifications of the parameters by the function will not affect the original values.

The following is an example:

func add(a, b int) int { a = a + b return a } func main() { x := 5 y := 3 z := add(x, y) fmt.Println(x, y, z) }
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In this example, the function add accepts two parameters of type int, calculates them, and returns a new int value. In the main function, we define two int variables x and y and assign them to 5 and 3, then call the add function and store its return value in the variable z. Finally, we print the x, y, and z values.

Since copies of the values of x and y are passed when the function is called, the operations on a and b within the function will not affect the original x and y variables. Therefore, the output result is:

5 3 8
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The advantages of this transmission method are that it is simple and clear, easy to understand and implement, and avoids unnecessary errors caused by multiple instances of the same variable. The disadvantage is that there is some additional overhead because memory needs to be copied.

2. Pointer passing

Pointer passing is to pass the address of the parameter to the function, and the original value can be modified through the pointer in the function.

The following is an example:

func swap(a, b *int) { temp := *a *a = *b *b = temp } func main() { x := 5 y := 3 fmt.Println(x, y) swap(&x, &y) fmt.Println(x, y) }
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In this example, the function swap accepts two pointers to int type as parameters and exchanges the values they point to. In the main function, we define two int variables x and y and assign them to 5 and 3, then call the swap function and pass the addresses of the variables x and y. Finally, we print the values of x and y and we can see that they have been swapped.

The advantage of pointer passing is that the original value can be modified directly, avoiding the overhead of copying memory. The disadvantage is that it can make the code difficult to understand because it is an implicit passing method and requires more code to handle pointer manipulation.

3. Passing by reference

Passing by reference is to pass the reference of the parameter to the function. The original value can be modified in the function, but there is no need to use a pointer.

The following is an example:

func incr(a *int) { *a++ } func main() { x := 5 fmt.Println(x) incr(&x) fmt.Println(x) }
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In this example, the function incr accepts a reference to an int as a parameter and increments the value it points to. In the main function, we define an int variable x and assign it a value of 5, then call the incr function and pass the reference of x. Finally, we print the value of x and can see that it has been incremented.

The advantage of passing by reference is that the original value can be modified directly without using a pointer. In addition, it is also the most commonly used delivery method in Golang. The disadvantage is that it may make the code difficult to understand because it will produce some implicit operations.

Summary

In Golang, there are three ways to pass function parameters: value passing, pointer passing and reference passing. Each of these three methods has advantages and disadvantages and should be chosen according to specific circumstances. Passing by value is the simplest and most commonly used method, but it will incur the overhead of memory copying; passing by pointer can directly modify the original value, but requires more code to handle the pointer; passing by reference can also directly modify the original value, and does not require using pointers, but may make the code difficult to understand.

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