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Does javascript need design patterns?

王林
Release: 2023-05-09 09:37:36
Original
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With the development of web applications, JavaScript has become one of the most popular programming languages, and its design patterns have gradually attracted widespread attention. But, does JavaScript need design patterns? This is a controversial topic. In this article, we will explore the pros and cons of JavaScript design patterns and how to use them effectively.

Design patterns are universal solutions to programming problems and repetitive code implementations. They are widely used in various programming languages ​​and development environments. Javascript is no exception. Although JavaScript does not have a static type system like Java or C, it can use design patterns to solve common programming problems and improve code readability and maintainability.

First, let’s look at some common design patterns in JavaScript and how they work.

1. Singleton pattern

The singleton pattern is a common design pattern that is used to create a class with only one instance. In JavaScript, you can use closures and immediately executed functions (IIFE) to implement the singleton pattern.

const Singleton = (() => {
  let instance;
  
  const createInstance = () => {
    const object = new Object({name: 'test object'});
    return object;
  }
  
  return {
    getInstance: () => {
      if(!instance){
        instance = createInstance();
      }
      return instance;
    }
  }
})();

const instance1 = Singleton.getInstance();
const instance2 = Singleton.getInstance();

console.log(instance1 === instance2); // true
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In the above code, we use IIFE to create a self-executing function Singleton, which returns an object containing a getInstance method. The getInstance method checks whether the instance has been created, and if not, calls the createInstance method to create a new instance. If it has already been created, returns the existing instance. Since functions are first-class citizens in JavaScript and can be used as objects, we can use functions as constructors of instances, and we can use the properties and methods in the constructors to manipulate instances.

2. Publish/Subscribe Pattern

The Publish/Subscribe pattern is a common design pattern used to decouple event handlers and their corresponding behaviors. In JavaScript, the publish/subscribe pattern can be implemented using the event model.

class Event {
  constructor(){
    this.handlers = new Map();
  }
  
  subscribe(eventName, handler){
    if(!this.handlers.has(eventName)){
      this.handlers.set(eventName, []);
    }
    this.handlers.get(eventName).push(handler);
  }
  
  unsubscribe(eventName, handler){
    const handlers = this.handlers.get(eventName);
    const index = handlers.indexOf(handler);
    handlers.splice(index, 1);
  }
  
  publish(eventName, ...args){
    const handlers = this.handlers.get(eventName);
    handlers.forEach(h => {
      h(...args);
    });
  }
}

const event = new Event();

event.subscribe('click', () => console.log('click event fired'));
event.publish('click');
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In the above code, we use an Event class to implement the publish/subscribe mode. We can add different handlers for different event names and then use the publish method to publish the event. When an event fires, all corresponding handlers are executed.

3. Factory pattern

Factory pattern is a common design pattern used to create objects. Through the factory pattern, we can create object instances with the same properties and behavior. In JavaScript, factory functions can be used to implement the factory pattern.

class Product {
  constructor(name, price){
    this.name = name;
    this.price = price;
  }
  
  getName(){
    return this.name;
  }
  
  getPrice(){
    return this.price;
  }
}

const ProductFactory = (() => {
  const products = new Map();
  
  const create = (name, price) => {
    if(products.has(name)){
      return products.get(name);
    }
    const product = new Product(name, price);
    products.set(name, product);
    return product;
  }
  
  return {
    create
  }
})();

const product1 = ProductFactory.create('product1', 100);
const product2 = ProductFactory.create('product2', 200);
const product3 = ProductFactory.create('product1', 300);

console.log(product1 === product3); // true
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In the above code, we use a ProductFactory function to implement the factory pattern. When a new product needs to be created, we first check if the product already exists. If it exists, returns the existing product instance. If it does not exist, a new product instance is created and stored in the Map object.

4. Decorator pattern

The decorator pattern is a common design pattern used to dynamically add behavior to objects. In JavaScript, you can use mixins and decorators to implement the decorator pattern.

class Car {
  constructor(){
    this.speed = 0;
  }
  
  accelerate(){
    this.speed += 10;
    console.log(`Current speed is ${this.speed}`);
  }
}

const AC = {
  turnOn(){
    console.log('AC is on');
  },
  turnOff(){
    console.log('AC is off');
  }
};

const Turbo = {
  boost(){
    this.speed += 50;
    console.log(`Current speed is ${this.speed}`);
  }
};

const ACDecorator = (car) => {
  return Object.assign(car, AC);
}

const TurboDecorator = (car) => {
  const accelerate = car.accelerate;
  car.accelerate = () => {
    accelerate.call(car);
    Turbo.boost.call(car);
  }
  return car;
}

let car = new Car();
car = ACDecorator(car);
car = TurboDecorator(car);

car.turnOn(); // AC is on
car.accelerate(); // Current speed is 10, then Current speed is 60
car.turnOff(); // AC is off
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In the above code, we use mixins and decorators to implement the decorator pattern. We first defined a simple Car class, and then used AC and Turbo mix-in objects to extend the functionality of the Car class. Finally, we use the ACDecorator and TurboDecorator functions to dynamically add corresponding functionality to the Car object.

Advantages and Disadvantages of JavaScript Design Patterns

Design patterns can make code more readable and easier to maintain, especially in large projects. Design patterns allow you to decouple code and break it into reusable chunks, which can reduce copying and pasting of code. Using design patterns can also make your code clearer and easier to understand.

However, there are some characteristics of JavaScript that make the use of design patterns possible to become excessive and tight. JavaScript is a flexible language that makes it very convenient to make changes on the fly while writing code. This may mean that in some cases, you may not need to use a design pattern to solve a problem.

In addition, design patterns usually require some additional code to maintain the pattern itself. This can lead to more complex code, especially in small projects. If you are writing a very simple application, using design patterns can become an unnecessary burden.

How to Use JavaScript Design Patterns Effectively

While JavaScript design patterns can sometimes be overkill, there are situations where they can be very useful. Design patterns should be used when you need to solve a repetitive problem or need to organize your code better.

However, before using a design pattern, you should consider the appropriateness of applying it. In some cases, using design patterns can result in code that becomes complex and difficult to maintain. Therefore, you should always consider the costs and benefits of using design patterns.

In addition, JavaScript best practices should be followed, such as avoiding the use of global variables, avoiding excessive use of closures, etc. This ensures your code is optimally readable and maintainable.

Conclusion

JavaScript design patterns can well solve programming problems and improve the readability and maintainability of code. However, before using a design pattern, be sure to consider its appropriateness and consider the costs and benefits of using it. JavaScript best practices should be followed when writing code to ensure optimal readability and maintainability of the code.

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