How to change the echo color in go language
The method of changing the echo color in go language: first open the corresponding go file; then assign a value to the font color object through the "FontColor Color=Color{}" method; finally use "func ColorPrint(s string, i int ){}" method to output colored fonts.
Environment of this article: Windows 7 system, Go1.11.2 version, this article is applicable to all brands of computers.
Recommended: "golang tutorial"
golang console color output (for windows)
Go language: console Output colored words
This method is only applicable to Windows systems
Application scenarios
Run logs that need to output a large amount of information (usually servers , Windows system)
Debugging interface of a certain type of client (usually games, especially those with third-party modules)
Code examples
package main import ( "syscall" ) var ( kernel32 *syscall.LazyDLL = syscall.NewLazyDLL(`kernel32.dll`) proc *syscall.LazyProc = kernel32.NewProc(`SetConsoleTextAttribute`) CloseHandle *syscall.LazyProc = kernel32.NewProc(`CloseHandle`) // 给字体颜色对象赋值 FontColor Color = Color{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15} ) type Color struct { black int // 黑色 blue int // 蓝色 green int // 绿色 cyan int // 青色 red int // 红色 purple int // 紫色 yellow int // 黄色 light_gray int // 淡灰色(系统默认值) gray int // 灰色 light_blue int // 亮蓝色 light_green int // 亮绿色 light_cyan int // 亮青色 light_red int // 亮红色 light_purple int // 亮紫色 light_yellow int // 亮黄色 white int // 白色 } // 输出有颜色的字体 func ColorPrint(s string, i int) { handle, _, _ := proc.Call(uintptr(syscall.Stdout), uintptr(i)) print(s) CloseHandle.Call(handle) } func main() { ColorPrint(`红色`, FontColor.red) ColorPrint(`蓝色`, FontColor.blue) ColorPrint(`白色`, FontColor.white) }
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