This article brings you an explanation (code example) about the PHP singleton mode. It has certain reference value. Friends in need can refer to it. I hope it will be helpful to you.
The singleton pattern is a commonly used design pattern and can be seen in many frameworks. The singleton mode can ensure that there is only one instance of a class, thereby facilitating control of the number of instances and saving system resources.
<?php use \Exception; class Singleton { /** * 对象实例 * @var object / public static $instance; /** * 获取实例化对象 / public static function getInstance() { if (!self::$instance instanceof self) { self::$instance = new self(); } return self::$instance; } /** * 禁止对象直接在外部实例 / private function __construct(){} /** * 防止克隆操作 / final public function __clone() { throw new Exception('Clone is not allowed !'); } }
The singleton pattern may be used multiple times in a system. For easier creation, you can try to establish a general abstraction:
// SingletonFacotry.php <?php use \Exception; abstract class SingletonFacotry { /** * 对象实例数组 * @var array / protected static $instance = []; /** * 获取实例化对象 / public static function getInstance() { $callClass = static::getInstanceAccessor(); if (!array_key_exists($callClass, self::$instance)) { self::$instance[$callClass] = new $callClass(); } return self::$instance[$callClass]; } abstract protected static function getInstanceAccessor(); /** * 禁止对象直接在外部实例 / protected function __construct(){} /** * 防止克隆操作 / final public function __clone() { throw new Exception('Clone is not allowed !'); } }
// A.php <?php class A extends SingletonFactory { public $num = 0; protected static function getInstanceAccessor() { return A::class; } } $obj1 = A::getInstance(); $obj1->num++; var_dump($obj1->num); // 1 $obj2 = A::getInstance(); $obj2->num++; var_dump($obj2->num); // 2
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